5 Search Results for "Schvartzman, Ariel"


Document
Approximately Strategyproof Tournament Rules in the Probabilistic Setting

Authors: Kimberly Ding and S. Matthew Weinberg

Published in: LIPIcs, Volume 185, 12th Innovations in Theoretical Computer Science Conference (ITCS 2021)


Abstract
We consider the manipulability of tournament rules which map the results of binom(n,2) pairwise matches and select a winner. Prior work designs simple tournament rules such that no pair of teams can manipulate the outcome of their match to improve their probability of winning by more than 1/3, and this is the best possible among any Condorcet-consistent tournament rule (which selects an undefeated team whenever one exists) [Jon Schneider et al., 2017; Ariel Schvartzman et al., 2020]. These lower bounds require the manipulators to know precisely the outcome of all future matches. We take a beyond worst-case view and instead consider tournaments which are "close to uniform": the outcome of all matches are independent, and no team is believed to win any match with probability exceeding 1/2+ε. We show that Randomized Single Elimination Bracket [Jon Schneider et al., 2017] and a new tournament rule we term Randomized Death Match have the property that no pair of teams can manipulate the outcome of their match to improve their probability of winning by more than ε/3 + 2ε²/3, for all ε, and this is the best possible among any Condorcet-consistent tournament rule. Our main technical contribution is a recursive framework to analyze the manipulability of certain forms of tournament rules. In addition to our main results, this view helps streamline previous analysis of Randomized Single Elimination Bracket, and may be of independent interest.

Cite as

Kimberly Ding and S. Matthew Weinberg. Approximately Strategyproof Tournament Rules in the Probabilistic Setting. In 12th Innovations in Theoretical Computer Science Conference (ITCS 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 185, pp. 14:1-14:20, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


Copy BibTex To Clipboard

@InProceedings{ding_et_al:LIPIcs.ITCS.2021.14,
  author =	{Ding, Kimberly and Weinberg, S. Matthew},
  title =	{{Approximately Strategyproof Tournament Rules in the Probabilistic Setting}},
  booktitle =	{12th Innovations in Theoretical Computer Science Conference (ITCS 2021)},
  pages =	{14:1--14:20},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-177-1},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{185},
  editor =	{Lee, James R.},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2021.14},
  URN =		{urn:nbn:de:0030-drops-135532},
  doi =		{10.4230/LIPIcs.ITCS.2021.14},
  annote =	{Keywords: Tournaments, Incentive Compatibility, Recursive Analysis, Social Choice Theory}
}
Document
Approximately Strategyproof Tournament Rules: On Large Manipulating Sets and Cover-Consistence

Authors: Ariel Schvartzman, S. Matthew Weinberg, Eitan Zlatin, and Albert Zuo

Published in: LIPIcs, Volume 151, 11th Innovations in Theoretical Computer Science Conference (ITCS 2020)


Abstract
We consider the manipulability of tournament rules, in which n teams play a round robin tournament and a winner is (possibly randomly) selected based on the outcome of all binom{n}{2} matches. Prior work defines a tournament rule to be k-SNM-α if no set of ≤ k teams can fix the ≤ binom{k}{2} matches among them to increase their probability of winning by >α and asks: for each k, what is the minimum α(k) such that a Condorcet-consistent (i.e. always selects a Condorcet winner when one exists) k-SNM-α(k) tournament rule exists? A simple example witnesses that α(k) ≥ (k-1)/(2k-1) for all k, and [Jon Schneider et al., 2017] conjectures that this is tight (and prove it is tight for k=2). Our first result refutes this conjecture: there exists a sufficiently large k such that no Condorcet-consistent tournament rule is k-SNM-1/2. Our second result leverages similar machinery to design a new tournament rule which is k-SNM-2/3 for all k (and this is the first tournament rule which is k-SNM-(<1) for all k). Our final result extends prior work, which proves that single-elimination bracket with random seeding is 2-SNM-1/3 [Jon Schneider et al., 2017], in a different direction by seeking a stronger notion of fairness than Condorcet-consistence. We design a new tournament rule, which we call Randomized-King-of-the-Hill, which is 2-SNM-1/3 and cover-consistent (the winner is an uncovered team with probability 1).

Cite as

Ariel Schvartzman, S. Matthew Weinberg, Eitan Zlatin, and Albert Zuo. Approximately Strategyproof Tournament Rules: On Large Manipulating Sets and Cover-Consistence. In 11th Innovations in Theoretical Computer Science Conference (ITCS 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 151, pp. 3:1-3:25, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


Copy BibTex To Clipboard

@InProceedings{schvartzman_et_al:LIPIcs.ITCS.2020.3,
  author =	{Schvartzman, Ariel and Weinberg, S. Matthew and Zlatin, Eitan and Zuo, Albert},
  title =	{{Approximately Strategyproof Tournament Rules: On Large Manipulating Sets and Cover-Consistence}},
  booktitle =	{11th Innovations in Theoretical Computer Science Conference (ITCS 2020)},
  pages =	{3:1--3:25},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-134-4},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{151},
  editor =	{Vidick, Thomas},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2020.3},
  URN =		{urn:nbn:de:0030-drops-116881},
  doi =		{10.4230/LIPIcs.ITCS.2020.3},
  annote =	{Keywords: Tournament design, Non-manipulability, Cover-consistence, Strategyproofness}
}
Document
Coding in Undirected Graphs Is Either Very Helpful or Not Helpful at All

Authors: Mark Braverman, Sumegha Garg, and Ariel Schvartzman

Published in: LIPIcs, Volume 67, 8th Innovations in Theoretical Computer Science Conference (ITCS 2017)


Abstract
While it is known that using network coding can significantly improve the throughput of directed networks, it is a notorious open problem whether coding yields any advantage over the multicommodity flow (MCF) rate in undirected networks. It was conjectured that the answer is no. In this paper we show that even a small advantage over MCF can be amplified to yield a near-maximum possible gap. We prove that any undirected network with k source-sink pairs that exhibits a (1+epsilon) gap between its MCF rate and its network coding rate can be used to construct a family of graphs G' whose gap is log(|G'|)^c for some constant c < 1. The resulting gap is close to the best currently known upper bound, log(|G'|), which follows from the connection between MCF and sparsest cuts. Our construction relies on a gap-amplifying graph tensor product that, given two graphs G1,G2 with small gaps, creates another graph G with a gap that is equal to the product of the previous two, at the cost of increasing the size of the graph. We iterate this process to obtain a gap of log(|G'|)^c from any initial gap.

Cite as

Mark Braverman, Sumegha Garg, and Ariel Schvartzman. Coding in Undirected Graphs Is Either Very Helpful or Not Helpful at All. In 8th Innovations in Theoretical Computer Science Conference (ITCS 2017). Leibniz International Proceedings in Informatics (LIPIcs), Volume 67, pp. 18:1-18:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2017)


Copy BibTex To Clipboard

@InProceedings{braverman_et_al:LIPIcs.ITCS.2017.18,
  author =	{Braverman, Mark and Garg, Sumegha and Schvartzman, Ariel},
  title =	{{Coding in Undirected Graphs Is Either Very Helpful or Not Helpful at All}},
  booktitle =	{8th Innovations in Theoretical Computer Science Conference (ITCS 2017)},
  pages =	{18:1--18:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-029-3},
  ISSN =	{1868-8969},
  year =	{2017},
  volume =	{67},
  editor =	{Papadimitriou, Christos H.},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2017.18},
  URN =		{urn:nbn:de:0030-drops-81599},
  doi =		{10.4230/LIPIcs.ITCS.2017.18},
  annote =	{Keywords: Network coding, Gap Amplification, Multicommodity flows}
}
Document
Condorcet-Consistent and Approximately Strategyproof Tournament Rules

Authors: Jon Schneider, Ariel Schvartzman, and S. Matthew Weinberg

Published in: LIPIcs, Volume 67, 8th Innovations in Theoretical Computer Science Conference (ITCS 2017)


Abstract
We consider the manipulability of tournament rules for round-robin tournaments of n competitors. Specifically, n competitors are competing for a prize, and a tournament rule r maps the result of all n(n-1)/2 pairwise matches (called a tournament, T) to a distribution over winners. Rule r is Condorcet-consistent if whenever i wins all n-1 of her matches, r selects i with probability 1. We consider strategic manipulation of tournaments where player j might throw their match to player i in order to increase the likelihood that one of them wins the tournament. Regardless of the reason why j chooses to do this, the potential for manipulation exists as long as Pr[r(T) = i] increases by more than Pr[r(T) = j] decreases. Unfortunately, it is known that every Condorcet-consistent rule is manipulable. In this work, we address the question of how manipulable Condorcet-consistent rules must necessarily be - by trying to minimize the difference between the increase in Pr[r(T) = i] and decrease in Pr[r(T) = j] for any potential manipulating pair. We show that every Condorcet-consistent rule is in fact 1/3-manipulable, and that selecting a winner according to a random single elimination bracket is not alpha-manipulable for any alpha > 1/3. We also show that many previously studied tournament formats are all 1/2-manipulable, and the popular class of Copeland rules (any rule that selects a player with the most wins) are all in fact 1-manipulable, the worst possible. Finally, we consider extensions to match-fixing among sets of more than two players.

Cite as

Jon Schneider, Ariel Schvartzman, and S. Matthew Weinberg. Condorcet-Consistent and Approximately Strategyproof Tournament Rules. In 8th Innovations in Theoretical Computer Science Conference (ITCS 2017). Leibniz International Proceedings in Informatics (LIPIcs), Volume 67, pp. 35:1-35:20, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2017)


Copy BibTex To Clipboard

@InProceedings{schneider_et_al:LIPIcs.ITCS.2017.35,
  author =	{Schneider, Jon and Schvartzman, Ariel and Weinberg, S. Matthew},
  title =	{{Condorcet-Consistent and Approximately Strategyproof Tournament Rules}},
  booktitle =	{8th Innovations in Theoretical Computer Science Conference (ITCS 2017)},
  pages =	{35:1--35:20},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-029-3},
  ISSN =	{1868-8969},
  year =	{2017},
  volume =	{67},
  editor =	{Papadimitriou, Christos H.},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2017.35},
  URN =		{urn:nbn:de:0030-drops-81605},
  doi =		{10.4230/LIPIcs.ITCS.2017.35},
  annote =	{Keywords: Tournament design, Non-manipulability, Condorcet-consistent, Strategyproofness}
}
Document
The Fewest Clues Problem

Authors: Erik D. Demaine, Fermi Ma, Ariel Schvartzman, Erik Waingarten, and Scott Aaronson

Published in: LIPIcs, Volume 49, 8th International Conference on Fun with Algorithms (FUN 2016)


Abstract
When analyzing the computational complexity of well-known puzzles, most papers consider the algorithmic challenge of solving a given instance of (a generalized form of) the puzzle. We take a different approach by analyzing the computational complexity of designing a "good" puzzle. We assume a puzzle maker designs part of an instance, but before publishing it, wants to ensure that the puzzle has a unique solution. Given a puzzle, we introduce the FCP (fewest clues problem) version of the problem: Given an instance to a puzzle, what is the minimum number of clues we must add in order to make the instance uniquely solvable? We analyze this question for the Nikoli puzzles Sudoku, Shakashaka, and Akari. Solving these puzzles is NP-complete, and we show their FCP versions are Sigma_2^P-complete. Along the way, we show that the FCP versions of 3SAT, 1-in-3SAT, Triangle Partition, Planar 3SAT, and Latin Square are all Sigma_2^P-complete. We show that even problems in P have difficult FCP versions, sometimes even Sigma_2^P-complete, though "closed under cluing" problems are in the (presumably) smaller class NP; for example, FCP 2SAT is NP-complete.

Cite as

Erik D. Demaine, Fermi Ma, Ariel Schvartzman, Erik Waingarten, and Scott Aaronson. The Fewest Clues Problem. In 8th International Conference on Fun with Algorithms (FUN 2016). Leibniz International Proceedings in Informatics (LIPIcs), Volume 49, pp. 12:1-12:12, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016)


Copy BibTex To Clipboard

@InProceedings{demaine_et_al:LIPIcs.FUN.2016.12,
  author =	{Demaine, Erik D. and Ma, Fermi and Schvartzman, Ariel and Waingarten, Erik and Aaronson, Scott},
  title =	{{The Fewest Clues Problem}},
  booktitle =	{8th International Conference on Fun with Algorithms (FUN 2016)},
  pages =	{12:1--12:12},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-005-7},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{49},
  editor =	{Demaine, Erik D. and Grandoni, Fabrizio},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2016.12},
  URN =		{urn:nbn:de:0030-drops-58654},
  doi =		{10.4230/LIPIcs.FUN.2016.12},
  annote =	{Keywords: computational complexity, pencil-and-paper puzzles, hardness reductions}
}
  • Refine by Author
  • 4 Schvartzman, Ariel
  • 3 Weinberg, S. Matthew
  • 1 Aaronson, Scott
  • 1 Braverman, Mark
  • 1 Demaine, Erik D.
  • Show More...

  • Refine by Classification
  • 1 Theory of computation → Algorithmic game theory
  • 1 Theory of computation → Algorithmic mechanism design

  • Refine by Keyword
  • 2 Non-manipulability
  • 2 Strategyproofness
  • 2 Tournament design
  • 1 Condorcet-consistent
  • 1 Cover-consistence
  • Show More...

  • Refine by Type
  • 5 document

  • Refine by Publication Year
  • 2 2017
  • 1 2016
  • 1 2020
  • 1 2021

Questions / Remarks / Feedback
X

Feedback for Dagstuhl Publishing


Thanks for your feedback!

Feedback submitted

Could not send message

Please try again later or send an E-mail