In this paper, we study the problem of computing an edge-coloring in the (one-pass) W-streaming model. In this setting, the edges of an n-node graph arrive in an arbitrary order to a machine with a relatively small space, and the goal is to design an algorithm that outputs, as a stream, a proper coloring of the edges using the fewest possible number of colors. Behnezhad et al. [Behnezhad et al., 2019] devised the first non-trivial algorithm for this problem, which computes in Õ(n) space a proper O(Δ²)-coloring w.h.p. (here Δ is the maximum degree of the graph). Subsequent papers improved upon this result, where latest of them [Ansari et al., 2022] showed that it is possible to deterministically compute an O(Δ²/s)-coloring in O(ns) space. However, none of the improvements succeeded in reducing the number of colors to O(Δ^{2-ε}) while keeping the same space bound of Õ(n). In particular, no progress was made on the question of whether computing an O(Δ)-coloring is possible with roughly O(n) space, which was stated in [Behnezhad et al., 2019] to be an interesting open problem. In this paper we bypass the quadratic bound by presenting a new randomized Õ(n)-space algorithm that uses Õ(Δ^{1.5}) colors.
@InProceedings{chechik_et_al:LIPIcs.ICALP.2024.40, author = {Chechik, Shiri and Mukhtar, Doron and Zhang, Tianyi}, title = {{Streaming Edge Coloring with Subquadratic Palette Size}}, booktitle = {51st International Colloquium on Automata, Languages, and Programming (ICALP 2024)}, pages = {40:1--40:12}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-322-5}, ISSN = {1868-8969}, year = {2024}, volume = {297}, editor = {Bringmann, Karl and Grohe, Martin and Puppis, Gabriele and Svensson, Ola}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2024.40}, URN = {urn:nbn:de:0030-drops-201831}, doi = {10.4230/LIPIcs.ICALP.2024.40}, annote = {Keywords: graph algorithms, streaming algorithms, edge coloring} }
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