A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino

Authors Stefan Langerman, Andrew Winslow



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Stefan Langerman
Andrew Winslow

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Stefan Langerman and Andrew Winslow. A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino. In 32nd International Symposium on Computational Geometry (SoCG 2016). Leibniz International Proceedings in Informatics (LIPIcs), Volume 51, pp. 50:1-50:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016) https://doi.org/10.4230/LIPIcs.SoCG.2016.50

Abstract

A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a O(n*log^2(n))-time algorithm for deciding if a polyomino with n edges can tile the plane isohedrally. This improves on the O(n^{18})-time algorithm of Keating and Vince and generalizes recent work by Brlek, Provençal, Fédou, and the second author.

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Keywords
  • Plane tiling
  • polyomino
  • boundary word
  • isohedral

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