The quality and believability of a story can be significantly enhanced by the presence of compelling characters. Characters can be made more compelling by the portrayal of a distinguishable personality. This paper presents an algorithm that formalizes an approach previously described for the incorporation of character personality in narrative that is automatically generated. The approach is based on a computational model that operationalizes personality as behavior that results from the choices made by characters in the course of a story. This operationalization is based on the Big Five personality structure and results from behavioral psychology studies that link behavior to personality traits.
@InProceedings{bahamon_et_al:OASIcs.CMN.2013.4, author = {Baham\'{o}n, Julio C\'{e}sar and Young, R. Michael}, title = {{CB-POCL: A Choice-Based Algorithm for Character Personality in Planning-based Narrative Generation}}, booktitle = {2013 Workshop on Computational Models of Narrative}, pages = {4--23}, series = {Open Access Series in Informatics (OASIcs)}, ISBN = {978-3-939897-57-6}, ISSN = {2190-6807}, year = {2013}, volume = {32}, editor = {Finlayson, Mark A. and Fisseni, Bernhard and L\"{o}we, Benedikt and Meister, Jan Christoph}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.CMN.2013.4}, URN = {urn:nbn:de:0030-drops-41601}, doi = {10.4230/OASIcs.CMN.2013.4}, annote = {Keywords: Artificial Intelligence, Planning, Narrative Generation} }
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