Published in: LIPIcs, Volume 307, 30th International Conference on Principles and Practice of Constraint Programming (CP 2024)
Ian P. Gent. Solving Patience and Solitaire Games with Good Old Fashioned AI (Invited Talk). In 30th International Conference on Principles and Practice of Constraint Programming (CP 2024). Leibniz International Proceedings in Informatics (LIPIcs), Volume 307, p. 1:1, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)
@InProceedings{gent:LIPIcs.CP.2024.1, author = {Gent, Ian P.}, title = {{Solving Patience and Solitaire Games with Good Old Fashioned AI}}, booktitle = {30th International Conference on Principles and Practice of Constraint Programming (CP 2024)}, pages = {1:1--1:1}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-336-2}, ISSN = {1868-8969}, year = {2024}, volume = {307}, editor = {Shaw, Paul}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CP.2024.1}, URN = {urn:nbn:de:0030-drops-206863}, doi = {10.4230/LIPIcs.CP.2024.1}, annote = {Keywords: AI Search, Solitaire and Patience Games} }
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