@InProceedings{gent:LIPIcs.CP.2024.1,
author = {Gent, Ian P.},
title = {{Solving Patience and Solitaire Games with Good Old Fashioned AI}},
booktitle = {30th International Conference on Principles and Practice of Constraint Programming (CP 2024)},
pages = {1:1--1:1},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-336-2},
ISSN = {1868-8969},
year = {2024},
volume = {307},
editor = {Shaw, Paul},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CP.2024.1},
URN = {urn:nbn:de:0030-drops-206863},
doi = {10.4230/LIPIcs.CP.2024.1},
annote = {Keywords: AI Search, Solitaire and Patience Games}
}