@InProceedings{gent:LIPIcs.CP.2024.1, author = {Gent, Ian P.}, title = {{Solving Patience and Solitaire Games with Good Old Fashioned AI}}, booktitle = {30th International Conference on Principles and Practice of Constraint Programming (CP 2024)}, pages = {1:1--1:1}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-336-2}, ISSN = {1868-8969}, year = {2024}, volume = {307}, editor = {Shaw, Paul}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CP.2024.1}, URN = {urn:nbn:de:0030-drops-206863}, doi = {10.4230/LIPIcs.CP.2024.1}, annote = {Keywords: AI Search, Solitaire and Patience Games} }
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