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when quoting this document, please refer to the following
URN: urn:nbn:de:0030-drops-16842
URL: http://drops.dagstuhl.de/opus/volltexte/2008/1684/

André, Elisabeth

Using Affective Technologies to Increase Engagement and Motivation in Fitness and Sports

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Abstract

Work by Picard and others has created considerable awareness for the role of affect in human-computer interaction. In fact, a strong new field is emerging in computer science: affective computing. In my presentation, I presented first ideas to make use of affective technologies in fitness and sports.

BibTeX - Entry

@InProceedings{andr:DSP:2008:1684,
  author =	{Elisabeth Andr{\'e}},
  title =	{Using Affective Technologies to Increase Engagement and Motivation in Fitness and Sports},
  booktitle =	{Computer Science in Sport - Mission and Methods},
  year =	{2008},
  editor =	{Arnold Baca and Martin Lames and Keith Lyons and Bernhard Nebel and Josef Wiemeyer},
  number =	{08372},
  series =	{Dagstuhl Seminar Proceedings},
  ISSN =	{1862-4405},
  publisher =	{Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2008/1684},
  annote =	{Keywords: Affective computing}
}

Keywords: Affective computing
Seminar: 08372 - Computer Science in Sport - Mission and Methods
Issue date: 2008
Date of publication: 20.11.2008


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