Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik GmbH Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik GmbH scholarly article en Lucas, Simon M,; Mateas, Michael; Preuss, Mike; Spronck, Pieter; Togelius, Julian http://www.dagstuhl.de/dfu License
when quoting this document, please refer to the following
URL:

; ; ; ;

DFU, Volume 6, Artificial and Computational Intelligence in Games, Complete Volume

pdf-format:


Abstract

DFU, Volume 6, Artificial and Computational Intelligence in Games, Complete Volume

BibTeX - Entry

@InCollection{simonm_et_al:DFU:2013:4351,
  author =	{  Simon M Lucas and Michael Mateas and Mike Preuss and Pieter Spronck and Julian Togelius},
  title =	{{DFU, Volume 6, Artificial and Computational Intelligence in Games, Complete Volume}},
  booktitle =	{Artificial and Computational Intelligence in Games},
  series =	{Dagstuhl Follow-Ups},
  ISBN =	{978-3-939897-62-0},
  ISSN =	{1868-8977},
  year =	{2013},
  volume =	{6},
  editor =	{Simon M. Lucas and Michael Mateas and Mike Preuss and Pieter Spronck and Julian Togelius},
  publisher =	{Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2013/4351},
  annote =	{Keywords: Applications and Expert Systems: Games}
}

Keywords: Applications and Expert Systems: Games
Seminar: Artificial and Computational Intelligence in Games
Issue date: 2013
Date of publication: 2013


DROPS-Home | Fulltext Search | Imprint Published by LZI