@Article{lucas_et_al:DagRep.5.1.207,
author = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian},
title = {{Artificial and Computational Intelligence in Games: Integration (Dagstuhl Seminar 15051)}},
pages = {207--242},
journal = {Dagstuhl Reports},
ISSN = {2192-5283},
year = {2015},
volume = {5},
number = {1},
editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.5.1.207},
URN = {urn:nbn:de:0030-drops-50404},
doi = {10.4230/DagRep.5.1.207},
annote = {Keywords: Multi-agent systems, Dynamical systems, Entertainment modeling, Player satisfaction, Game design, Serious games, Game theory}
}