@InCollection{munozavila_et_al:DFU.Vol6.12191.33, author = {Mu\~{n}oz-Avila, Hector and Bauckhage, Christian and Bida, Michal and Congdon, Clare Bates and Kendall, Graham}, title = {{Learning and Game AI}}, booktitle = {Artificial and Computational Intelligence in Games}, pages = {33--43}, series = {Dagstuhl Follow-Ups}, ISBN = {978-3-939897-62-0}, ISSN = {1868-8977}, year = {2013}, volume = {6}, editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DFU.Vol6.12191.33}, URN = {urn:nbn:de:0030-drops-43348}, doi = {10.4230/DFU.Vol6.12191.33}, annote = {Keywords: Games, machine learning, artificial intelligence, computational intelligence} }
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