@Article{bernardi_et_al:DagRep.14.12.28,
author = {Bernardi, Raffaella and Hockenmaier, Julia and Kruschwitz, Udo and Jayannavar, Prashant and Poesio, Massimo},
title = {{Human in the Loop Learning through Grounded Interaction in Games (Dagstuhl Perspectives Workshop 24492)}},
pages = {28--45},
journal = {Dagstuhl Reports},
ISSN = {2192-5283},
year = {2025},
volume = {14},
number = {12},
editor = {Bernardi, Raffaella and Hockenmaier, Julia and Kruschwitz, Udo and Jayannavar, Prashant and Poesio, Massimo},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.14.12.28},
URN = {urn:nbn:de:0030-drops-230487},
doi = {10.4230/DagRep.14.12.28},
annote = {Keywords: artificial intelligence, conversational agents in games, grounded dialogue and interaction, human-in-the-loop learning}
}