3D Scene Reconstruction by Stereo Methods for Analysis and Visualization of Sports Scenes

Authors Margrit Gelautz, Michael Bleyer, Danijela Markovic, Christoph Rhemann



PDF
Thumbnail PDF

File

DagSemProc.08372.3.pdf
  • Filesize: 0.5 MB
  • 3 pages

Document Identifiers

Author Details

Margrit Gelautz
Michael Bleyer
Danijela Markovic
Christoph Rhemann

Cite AsGet BibTex

Margrit Gelautz, Michael Bleyer, Danijela Markovic, and Christoph Rhemann. 3D Scene Reconstruction by Stereo Methods for Analysis and Visualization of Sports Scenes. In Computer Science in Sport - Mission and Methods. Dagstuhl Seminar Proceedings, Volume 8372, pp. 1-3, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2008)
https://doi.org/10.4230/DagSemProc.08372.3

Abstract

The 3D reconstruction of image and video scenes by stereo analysis is an important topic in computer vision research. In this talk, we first present some principles of stereo algorithms and recent developments. We then demonstrate two applications of stereo reconstruction for the analysis and visualization of human movement: (a) We employ depth maps derived from sport scenes for novel view synthesis, and (b) we show how stereo processing can be used for expressive visualization of human motion in a comic-like style.
Keywords
  • Computer vision
  • stereo
  • visualization
  • novel view synthesis
  • image stylization

Metrics

  • Access Statistics
  • Total Accesses (updated on a weekly basis)
    0
    PDF Downloads
Questions / Remarks / Feedback
X

Feedback for Dagstuhl Publishing


Thanks for your feedback!

Feedback submitted

Could not send message

Please try again later or send an E-mail