,
Benjamin Plummer
Creative Commons Attribution 4.0 International license
We study positional properties in the context of game-based reactive synthesis. Our motivation stems from having a usable specification logic, for which tractable synthesis is guaranteed. We demonstrate that every ω-regular positional property (with respect to state- or edge-labelled game graphs), is expressible in linear-time temporal logic. Additionally, we provide some necessary and sufficient conditions for when an ω-regular property is positional, and identify well-behaved subclasses of ω-regular positional properties. Using varieties of languages, we prove that no class of ω-regular positional properties can simultaneously contain a prefix-independent property and be closed under Boolean operations. We conclude by discussing the implications on alternating-time temporal logic, where we isolate a few different fragments with tractable model checking, and compare the associated expressivity of such fragments.
@InProceedings{newman_et_al:LIPIcs.CONCUR.2026.44,
author = {Newman, Jessica and Plummer, Benjamin},
title = {{Positional Properties in Temporal Logic}},
booktitle = {37th International Conference on Concurrency Theory (CONCUR 2026)},
pages = {44:1--44:24},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-447-5},
ISSN = {1868-8969},
year = {2026},
volume = {391},
editor = {Sokolova, Ana and Totzke, Patrick},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2026.44},
URN = {urn:nbn:de:0030-drops-273755},
doi = {10.4230/LIPIcs.CONCUR.2026.44},
annote = {Keywords: Positionality, Temporal Logic, ATL, Games on graphs}
}