In this paper, we present a holistic approach to provide fault tolerance for distributed reactive programming. Our solution automatically stores and recovers program state to handle crashes, automatically updates and shares distributed parts of the state to provide eventual consistency, and handles errors in a fine-grained manner to allow precise manual control when necessary. By making use of the reactive programming paradigm, we provide these mechanisms without changing the behavior of existing programs and with reasonable performance, as indicated by our experimental evaluation.
@InProceedings{mogk_et_al:LIPIcs.ECOOP.2018.1, author = {Mogk, Ragnar and Baumg\"{a}rtner, Lars and Salvaneschi, Guido and Freisleben, Bernd and Mezini, Mira}, title = {{Fault-tolerant Distributed Reactive Programming}}, booktitle = {32nd European Conference on Object-Oriented Programming (ECOOP 2018)}, pages = {1:1--1:26}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-079-8}, ISSN = {1868-8969}, year = {2018}, volume = {109}, editor = {Millstein, Todd}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ECOOP.2018.1}, URN = {urn:nbn:de:0030-drops-92064}, doi = {10.4230/LIPIcs.ECOOP.2018.1}, annote = {Keywords: reactive programming, distributed systems, CRDTs, snapshots, restoration, error handling, fault tolerance} }
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