<h2>Dagstuhl Reports, Volume 14, Issue 6, </h2> <ul> <li> <span class="title">Dagstuhl Reports, Volume 14, Issue 6, June 2024, Complete Issue</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6">10.4230/DagRep.14.6</a> </li> <li> <span class="title">Dagstuhl Reports, Table of Contents, Volume 14, Issue 6, 2024</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.i">10.4230/DagRep.14.6.i</a> </li> <li> <span class="authors">Nathanaël Fijalkow, Jan Kretinsky, Ann Nowé, and Gabriel Bathie</span> <span class="title">Stochastic Games (Dagstuhl Seminar 24231)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.1">10.4230/DagRep.14.6.1</a> </li> <li> <span class="authors">Nadia Bianchi-Berthouze, Mar Gonzalez-Franco, Florian `Floyd' Mueller, Misha Sra, and Rakesh Patibanda</span> <span class="title">Designing Computers' Control Over Our Bodies (Dagstuhl Seminar 24232)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.19">10.4230/DagRep.14.6.19</a> </li> <li> <span class="authors">Tor Dokken, Xiaohong Jia, Géraldine Morin, Elissa Ross, and Zoë Marschner</span> <span class="title">Geometric modeling: Challenges for Additive Manufacturing, Design and Analysis (Dagstuhl Seminar 24241)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.52">10.4230/DagRep.14.6.52</a> </li> <li> <span class="authors">Sten Ternström, Nathalie Henrich Bernardoni, Peter Birkholz, Oriol Guasch, and Amelia Gully</span> <span class="title">Computational Analysis and Simulation of the Human Voice (Dagstuhl Seminar 24242)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.84">10.4230/DagRep.14.6.84</a> </li> <li> <span class="authors">Tiffany Barnes, Jan Vahrenhold, Thomas Zeume, and Florian Schmalstieg</span> <span class="title">Teaching Support Systems for Formal Foundations of Computer Science (Dagstuhl Seminar 24251)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.108">10.4230/DagRep.14.6.108</a> </li> <li> <span class="authors">Duygu Cakmak, Setareh Maghsudi, Diego Perez Liebana, and Pieter Spronck</span> <span class="title">Computational Creativity for Game Development (Dagstuhl Seminar 24261)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.130">10.4230/DagRep.14.6.130</a> </li> <li> <span class="authors">Anne Auger, Tobias Glasmachers, Martin S. Krejca, Johannes Lengler, and Alexander Jungeilges</span> <span class="title">Theory of Randomized Optimization Heuristics (Dagstuhl Seminar 24271)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.215">10.4230/DagRep.14.6.215</a> </li> <li> <span class="authors">Nick Falkner, Juho Leinonen, Miranda C. Parker, Andrew Petersen, and Claudia Szabo</span> <span class="title">A Game of Shadows: Effective Mastery Learning in the Age of Ubiquitous AI (Dagstuhl Seminar 24272)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.14.6.245">10.4230/DagRep.14.6.245</a> </li> </ul>
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