<h2>Dagstuhl Reports, Volume 9, Issue 12, </h2> <ul> <li> <span class="title">Dagstuhl Reports, Volume 9, Issue 12, December 2019, Complete Issue</span> <a class="doi" href="https://doi.org/10.4230/DagRep.9.12">10.4230/DagRep.9.12</a> </li> <li> <span class="title">Dagstuhl Reports, Table of Contents, Volume 9, Issue 12, 2019</span> <a class="doi" href="https://doi.org/10.4230/DagRep.9.12.i">10.4230/DagRep.9.12.i</a> </li> <li> <span class="authors">Angela Bonifati, Alexandru Iosup, Sherif Sakr, and Hannes Voigt</span> <span class="title">Big Graph Processing Systems (Dagstuhl Seminar 19491)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.9.12.1">10.4230/DagRep.9.12.1</a> </li> <li> <span class="authors">Dirk Ziegenbein, Selma Saidi, Xiaobo Sharon Hu, and Sebastian Steinhorst</span> <span class="title">Future Automotive HW/SW Platform Design (Dagstuhl Seminar 19502)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.9.12.28">10.4230/DagRep.9.12.28</a> </li> <li> <span class="authors">Jialin Liu, Tom Schaul, Pieter Spronck, and Julian Togelius</span> <span class="title">Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.9.12.67">10.4230/DagRep.9.12.67</a> </li> <li> <span class="authors">Thomas A. Grandine, Jörg Peters, and Ulrich Reif</span> <span class="title">Interactive Design and Simulation (Dagstuhl Seminar 19512)</span> <a class="doi" href="https://doi.org/10.4230/DagRep.9.12.115">10.4230/DagRep.9.12.115</a> </li> </ul>
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