3 Search Results for "Jensen, Peter Gjøl"


Document
MIDTERM Is a Deterministic Technique to Exit Recursive Mazes

Authors: Charles Bouillaguet and Orel Cosseron

Published in: LIPIcs, Volume 366, 13th International Conference on Fun with Algorithms (FUN 2026)


Abstract
A recursive maze is a maze that contains copies of itself (that themselves contain copies of themselves, etc.). To exit the maze or reach the goal, each recursive block that has been entered must be exited. These once-popular puzzles are difficult to solve by hand, and this begs for an algorithmic solution. It has been observed many times in the past that a recursive maze can be represented by a deterministic pushdown automaton. Finding a path, possibly the shortest, that leads to an exit therefore reduces to finding a word in a context-free language described by such an automaton. The problem is well-known to be decidable, and there is a classical algorithm for this task. We present a new algorithm, Midterm, with improved complexity compared to existing solutions. Midterm improves on a previous attempt called Longterm (Obviously Not a Good Technique to Exit Recursive Mazes).

Cite as

Charles Bouillaguet and Orel Cosseron. MIDTERM Is a Deterministic Technique to Exit Recursive Mazes. In 13th International Conference on Fun with Algorithms (FUN 2026). Leibniz International Proceedings in Informatics (LIPIcs), Volume 366, pp. 9:1-9:21, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2026)


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@InProceedings{bouillaguet_et_al:LIPIcs.FUN.2026.9,
  author =	{Bouillaguet, Charles and Cosseron, Orel},
  title =	{{MIDTERM Is a Deterministic Technique to Exit Recursive Mazes}},
  booktitle =	{13th International Conference on Fun with Algorithms (FUN 2026)},
  pages =	{9:1--9:21},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-417-8},
  ISSN =	{1868-8969},
  year =	{2026},
  volume =	{366},
  editor =	{Iacono, John},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2026.9},
  URN =		{urn:nbn:de:0030-drops-257280},
  doi =		{10.4230/LIPIcs.FUN.2026.9},
  annote =	{Keywords: Recursive maze, pushdown automaton, reachability, context-free grammar, graph rewriting}
}
Document
Fast Re-Routing in Networks: On the Complexity of Perfect Resilience

Authors: Matthias Bentert, Esra Ceylan, Valentin Hübner, Stefan Schmid, and Jiří Srba

Published in: LIPIcs, Volume 361, 29th International Conference on Principles of Distributed Systems (OPODIS 2025)


Abstract
To achieve fast recovery from link failures, most modern communication networks feature fully decentralized fast re-routing mechanisms. These re-routing mechanisms rely on pre-installed static re-routing rules at the nodes (the routers), which depend only on local failure information, namely on the failed links incident to the node. Ideally, a network is perfectly resilient: the re-routing rules ensure that packets are always successfully routed to their destinations as long as the source and the destination are still physically connected in the underlying network after the failures. Unfortunately, there are examples where achieving perfect resilience is not possible. Surprisingly, only very little is known about the algorithmic aspect of when and how perfect resilience can be achieved. We investigate the computational complexity of analyzing such local fast re-routing mechanisms. Our main result is a negative one: we show that even checking whether a given set of static re-routing rules ensures perfect resilience is coNP-complete. Additionally, we investigate other fundamental variations of the problem. In particular, we show that our coNP-completeness proof also applies to scenarios where the re-routing rules have specific patterns (known as skipping in the literature). On the positive side, for scenarios where nodes do not have information about the link from which a packet arrived (the so-called in-port), we present a linear-time algorithm to realize perfect resilience whenever possible (which we show can also be determined in linear time).

Cite as

Matthias Bentert, Esra Ceylan, Valentin Hübner, Stefan Schmid, and Jiří Srba. Fast Re-Routing in Networks: On the Complexity of Perfect Resilience. In 29th International Conference on Principles of Distributed Systems (OPODIS 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 361, pp. 31:1-31:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{bentert_et_al:LIPIcs.OPODIS.2025.31,
  author =	{Bentert, Matthias and Ceylan, Esra and H\"{u}bner, Valentin and Schmid, Stefan and Srba, Ji\v{r}{\'\i}},
  title =	{{Fast Re-Routing in Networks: On the Complexity of Perfect Resilience}},
  booktitle =	{29th International Conference on Principles of Distributed Systems (OPODIS 2025)},
  pages =	{31:1--31:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-409-3},
  ISSN =	{1868-8969},
  year =	{2026},
  volume =	{361},
  editor =	{Arusoaie, Andrei and Onica, Emanuel and Spear, Michael and Tucci-Piergiovanni, Sara},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.OPODIS.2025.31},
  URN =		{urn:nbn:de:0030-drops-252040},
  doi =		{10.4230/LIPIcs.OPODIS.2025.31},
  annote =	{Keywords: routing in computer networks, fast re-route, perfect resilience, complexity}
}
Document
Partial Order Reduction for Reachability Games

Authors: Frederik Meyer Bønneland, Peter Gjøl Jensen, Kim G. Larsen, Marco Muñiz, and Jiří Srba

Published in: LIPIcs, Volume 140, 30th International Conference on Concurrency Theory (CONCUR 2019)


Abstract
Partial order reductions have been successfully applied to model checking of concurrent systems and practical applications of the technique show nontrivial reduction in the size of the explored state space. We present a theory of partial order reduction based on stubborn sets in the game-theoretical setting of 2-player games with reachability/safety objectives. Our stubborn reduction allows us to prune the interleaving behaviour of both players in the game, and we formally prove its correctness on the class of games played on general labelled transition systems. We then instantiate the framework to the class of weighted Petri net games with inhibitor arcs and provide its efficient implementation in the model checker TAPAAL. Finally, we evaluate our stubborn reduction on several case studies and demonstrate its efficiency.

Cite as

Frederik Meyer Bønneland, Peter Gjøl Jensen, Kim G. Larsen, Marco Muñiz, and Jiří Srba. Partial Order Reduction for Reachability Games. In 30th International Conference on Concurrency Theory (CONCUR 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 140, pp. 23:1-23:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


Copy BibTex To Clipboard

@InProceedings{bnneland_et_al:LIPIcs.CONCUR.2019.23,
  author =	{B{\o}nneland, Frederik Meyer and Jensen, Peter Gj{\o}l and Larsen, Kim G. and Mu\~{n}iz, Marco and Srba, Ji\v{r}{\'\i}},
  title =	{{Partial Order Reduction for Reachability Games}},
  booktitle =	{30th International Conference on Concurrency Theory (CONCUR 2019)},
  pages =	{23:1--23:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-121-4},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{140},
  editor =	{Fokkink, Wan and van Glabbeek, Rob},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2019.23},
  URN =		{urn:nbn:de:0030-drops-109251},
  doi =		{10.4230/LIPIcs.CONCUR.2019.23},
  annote =	{Keywords: Petri nets, games, synthesis, partial order reduction, stubborn sets}
}
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