DagSemProc.08372.6.pdf
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Our research focuses on learning approaches with robot KiRo. KiRo is a table soccer robot which can challenge even advanced human players. Previously, we developed a method using learning by imitation, by which KiRo can automatically acquire the demonstrated actions. Recently, we constructed a game-recorder which collects data from the human-played games. The in-process work is about explaining the recorded data, which is to classify and to evaluate human's skills. A brief overview of the previous work is addressed, and the perspective is discussed.
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