An Efficient Universal Construction for Large Objects

Authors Panagiota Fatourou, Nikolaos D. Kallimanis, Eleni Kanellou



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Author Details

Panagiota Fatourou
  • Institute of Computer Science, Foundation for Research and Technology-Hellas, Department of Computer Science, University of Crete, Heraklion, Greece
Nikolaos D. Kallimanis
  • Institute of Computer Science, Foundation for Research and Technology-Hellas, Heraklion, Greece
Eleni Kanellou
  • Institute of Computer Science, Foundation for Research and Technology-Hellas, Heraklion, Greece

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Panagiota Fatourou, Nikolaos D. Kallimanis, and Eleni Kanellou. An Efficient Universal Construction for Large Objects. In 23rd International Conference on Principles of Distributed Systems (OPODIS 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 153, pp. 18:1-18:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)
https://doi.org/10.4230/LIPIcs.OPODIS.2019.18

Abstract

This paper presents L-UC, a universal construction that efficiently implements dynamic objects of large state in a wait-free manner. The step complexity of L-UC is O(n+kw), where n is the number of processes, k is the interval contention (i.e., the maximum number of active processes during the execution interval of an operation), and w is the worst-case time complexity to perform an operation on the sequential implementation of the simulated object. L-UC efficiently implements objects whose size can change dynamically. It improves upon previous universal constructions either by efficiently handling objects whose state is large and can change dynamically, or by achieving better step complexity.

Subject Classification

ACM Subject Classification
  • Computing methodologies → Concurrent computing methodologies
  • Theory of computation → Concurrent algorithms
  • Computing methodologies → Concurrent algorithms
  • Computing methodologies → Shared memory algorithms
  • Theory of computation → Shared memory algorithms
Keywords
  • universal construction
  • concurrent object
  • shared memory
  • simulation
  • wait-freedom
  • large object

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References

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