@Article{liu_et_al:DagRep.9.12.67,
author = {Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian},
title = {{Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)}},
pages = {67--114},
journal = {Dagstuhl Reports},
ISSN = {2192-5283},
year = {2020},
volume = {9},
number = {12},
editor = {Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.9.12.67},
URN = {urn:nbn:de:0030-drops-120113},
doi = {10.4230/DagRep.9.12.67},
annote = {Keywords: artificial intelligence, computational intelligence, game theory, games, optimization}
}