LIPIcs.ICALP.2020.70.pdf
- Filesize: 0.53 MB
- 18 pages
Let G = (A ∪ B,E) be a bipartite graph where A consists of agents or main players and B consists of jobs or secondary players. Every vertex has a strict ranking of its neighbors. A matching M is popular if for any matching N, the number of vertices that prefer M to N is at least the number that prefer N to M. Popular matchings always exist in G since every stable matching is popular. A matching M is A-popular if for any matching N, the number of agents (i.e., vertices in A) that prefer M to N is at least the number of agents that prefer N to M. Unlike popular matchings, A-popular matchings need not exist in a given instance G and there is a simple linear time algorithm to decide if G admits an A-popular matching and compute one, if so. We consider the problem of deciding if G admits a matching that is both popular and A-popular and finding one, if so. We call such matchings fully popular. A fully popular matching is useful when A is the more important side - so along with overall popularity, we would like to maintain "popularity within the set A". A fully popular matching is not necessarily a min-size/max-size popular matching and all known polynomial time algorithms for popular matching problems compute either min-size or max-size popular matchings. Here we show a linear time algorithm for the fully popular matching problem, thus our result shows a new tractable subclass of popular matchings.
Feedback for Dagstuhl Publishing