OASIcs.Gabbrielli.1.pdf
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Active object languages offer an attractive trade-off between low-level, preemptive concurrency and fully distributed actors: syntactically identifiable atomic code segments and asynchronous calls are the basis of cooperative concurrency, still permitting interleaving, but nevertheless being mechanically analyzable. The challenge is to reconcile local static analysis of atomic segments with the global scheduling constraints it depends on. Here, we propose an approximate, hybrid approach; At compile-time we perform a local static analysis: later, any run not complying to a global specification is excluded via runtime checks. That specification is expressed in a type-theoretic language inspired by session types. The approach reverses the usual (first global, then local) order of analysis and, thereby, supports analysis of open distributed systems.
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