LIPIcs.ICALP.2021.69.pdf
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The ARRIVAL problem is to decide the fate of a train moving along the edges of a directed graph, according to a simple (deterministic) pseudorandom walk. The problem is in NP∩coNP but not known to be in 𝖯. The currently best algorithms have runtime 2^Θ(n) where n is the number of vertices. This is not much better than just performing the pseudorandom walk. We develop a subexponential algorithm with runtime 2^O(√nlog n). We also give a polynomial-time algorithm if the graph is almost acyclic. Both results are derived from a new general approach to solve ARRIVAL instances.
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