Optimal Strategies in Concurrent Reachability Games

Authors Benjamin Bordais, Patricia Bouyer, Stéphane Le Roux



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Benjamin Bordais
  • Université Paris-Saclay, CNRS, ENS Paris-Saclay, LMF, 91190 Gif-sur-Yvette, France
Patricia Bouyer
  • Université Paris-Saclay, CNRS, ENS Paris-Saclay, LMF, 91190 Gif-sur-Yvette, France
Stéphane Le Roux
  • Université Paris-Saclay, CNRS, ENS Paris-Saclay, LMF, 91190 Gif-sur-Yvette, France

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Benjamin Bordais, Patricia Bouyer, and Stéphane Le Roux. Optimal Strategies in Concurrent Reachability Games. In 30th EACSL Annual Conference on Computer Science Logic (CSL 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 216, pp. 7:1-7:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022) https://doi.org/10.4230/LIPIcs.CSL.2022.7

Abstract

We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player 𝖡, who wants to avoid the target state, has a positional strategy that maximizes the probability to win (uniformly from every state) and 2) from every state, for every ε > 0, Player 𝖠 has a strategy that maximizes up to ε the probability to win. Our work is two-fold.
First, we present a double-fixed-point procedure that says from which state Player 𝖠 has a strategy that maximizes (exactly) the probability to win. This is computable if Nature’s probability distributions are rational. We call these states maximizable. Moreover, we show that for every ε > 0, Player 𝖠 has a positional strategy that maximizes the probability to win, exactly from maximizable states and up to ε from sub-maximizable states.
Second, we consider three-state games with one main state, one target, and one bin. We characterize the local interactions at the main state that guarantee the existence of an optimal Player 𝖠 strategy. In this case there is a positional one. It turns out that in many-state games, these local interactions also guarantee the existence of a uniform optimal Player 𝖠 strategy. In a way, these games are well-behaved by design of their elementary bricks, the local interactions. It is decidable whether a local interaction has this desirable property.

Subject Classification

ACM Subject Classification
  • Theory of computation → Solution concepts in game theory
Keywords
  • Concurrent reachability games
  • Game forms
  • Optimal strategies

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