Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor

Authors Prosenjit Bose, Jean-Lou De Carufel, Thomas Shermer



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Author Details

Prosenjit Bose
  • School of Computer Science, Carleton University, Ottawa, Canada
Jean-Lou De Carufel
  • School of Electrical Engineering and Computer Science, University of Ottawa, Ottawa, Canada
Thomas Shermer
  • School of Computing Science, Simon Fraser University, Burnaby, Canada

Acknowledgements

P. Bose would like to thank P. Morin for fruitful discussions on various aspects of structural graph theory and for bringing reference [D. Harvey and D. Wood, 2017] to his attention.

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Prosenjit Bose, Jean-Lou De Carufel, and Thomas Shermer. Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor. In 33rd International Symposium on Algorithms and Computation (ISAAC 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 248, pp. 56:1-56:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022) https://doi.org/10.4230/LIPIcs.ISAAC.2022.56

Abstract

We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are restricted, on their turn, to always follow an edge of a shortest path towards the survivor. Let z(G) be the smallest number of zombies required to catch the survivor on a graph G with n vertices. We show that there exist outerplanar graphs and visibility graphs of simple polygons such that z(G) = Θ(n). We also show that there exist maximum-degree-3 outerplanar graphs such that z(G) = Ω(n/log(n)).
Let z_L(G) be the smallest number of lazy zombies (zombies that can stay still on their turn) required to catch the survivor on a graph G. We show that lazy zombies are more powerful than normal zombies but less powerful than cops. We prove that z_L(G) ≤ 2 for connected outerplanar graphs and this bound is tight in the worst case. We show that z_L(G) ≤ k for connected graphs with treedepth k. This result implies that z_L(G) is at most (k+1)log n for connected graphs with treewidth k, O(√n) for connected planar graphs, O(√{gn}) for connected graphs with genus g and O(h√{hn}) for connected graphs with any excluded h-vertex minor. Our results on lazy zombies still hold when an adversary chooses the initial positions of the zombies.

Subject Classification

ACM Subject Classification
  • Mathematics of computing → Graph theory
Keywords
  • Pursuit-evasion games
  • Outerplanar
  • Graphs
  • Treedepth
  • Treewidth

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