LIPIcs.FSTTCS.2022.38.pdf
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Low-latency sliding window algorithms for regular and context-free languages are studied, where latency refers to the worst-case time spent for a single window update or query. For every regular language L it is shown that there exists a constant-latency solution that supports adding and removing symbols independently on both ends of the window (the so-called two-way variable-size model). We prove that this result extends to all visibly pushdown languages. For deterministic 1-counter languages we present a 𝒪(log n) latency sliding window algorithm for the two-way variable-size model where n refers to the window size. We complement these results with a conditional lower bound: there exists a fixed real-time deterministic context-free language L such that, assuming the OMV (online matrix vector multiplication) conjecture, there is no sliding window algorithm for L with latency n^(1/2-ε) for any ε > 0, even in the most restricted sliding window model (one-way fixed-size model). The above mentioned results all refer to the unit-cost RAM model with logarithmic word size. For regular languages we also present a refined picture using word sizes 𝒪(1), 𝒪(log log n), and 𝒪(log n).
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