LIPIcs.ITCS.2023.36.pdf
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We consider protocols where users communicate with multiple servers to perform a computation on the users' data. An adversary exerts semi-honest control over many of the parties but its view is differentially private with respect to honest users. Prior work described protocols that required multiple rounds of interaction or offered privacy against a computationally bounded adversary. Our work presents limitations of non-interactive protocols that offer privacy against unbounded adversaries. We prove that these protocols require exponentially more samples than centrally private counterparts to solve some learning, testing, and estimation tasks. This means sample-efficiency demands interactivity or computational differential privacy, or both.
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