Published in: Dagstuhl Follow-Ups, Volume 6, Artificial and Computational Intelligence in Games (2013)
Peter I. Cowling, Michael Buro, Michal Bida, Adi Botea, Bruno Bouzy, Martin V. Butz, Philip Hingston, Hector Muñoz-Avila, Dana Nau, and Moshe Sipper. Search in Real-Time Video Games. In Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups, Volume 6, pp. 1-19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2013)
@InCollection{cowling_et_al:DFU.Vol6.12191.1, author = {Cowling, Peter I. and Buro, Michael and Bida, Michal and Botea, Adi and Bouzy, Bruno and Butz, Martin V. and Hingston, Philip and Mu\~{n}oz-Avila, Hector and Nau, Dana and Sipper, Moshe}, title = {{Search in Real-Time Video Games}}, booktitle = {Artificial and Computational Intelligence in Games}, pages = {1--19}, series = {Dagstuhl Follow-Ups}, ISBN = {978-3-939897-62-0}, ISSN = {1868-8977}, year = {2013}, volume = {6}, editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DFU.Vol6.12191.1}, URN = {urn:nbn:de:0030-drops-43328}, doi = {10.4230/DFU.Vol6.12191.1}, annote = {Keywords: search algorithms, real-time video games, Monte Carlo tree search, minimax search, game theory} }
Published in: Dagstuhl Follow-Ups, Volume 6, Artificial and Computational Intelligence in Games (2013)
Adi Botea, Bruno Bouzy, Michael Buro, Christian Bauckhage, and Dana Nau. Pathfinding in Games. In Artificial and Computational Intelligence in Games. Dagstuhl Follow-Ups, Volume 6, pp. 21-31, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2013)
@InCollection{botea_et_al:DFU.Vol6.12191.21, author = {Botea, Adi and Bouzy, Bruno and Buro, Michael and Bauckhage, Christian and Nau, Dana}, title = {{Pathfinding in Games}}, booktitle = {Artificial and Computational Intelligence in Games}, pages = {21--31}, series = {Dagstuhl Follow-Ups}, ISBN = {978-3-939897-62-0}, ISSN = {1868-8977}, year = {2013}, volume = {6}, editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DFU.Vol6.12191.21}, URN = {urn:nbn:de:0030-drops-43334}, doi = {10.4230/DFU.Vol6.12191.21}, annote = {Keywords: path finding, search, games} }
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