Published in: Dagstuhl Reports, Volume 14, Issue 6 (2024)
Duygu Cakmak, Setareh Maghsudi, Diego Perez Liebana, and Pieter Spronck. Computational Creativity for Game Development (Dagstuhl Seminar 24261). In Dagstuhl Reports, Volume 14, Issue 6, pp. 130-214, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)
@Article{cakmak_et_al:DagRep.14.6.130, author = {Cakmak, Duygu and Maghsudi, Setareh and Liebana, Diego Perez and Spronck, Pieter}, title = {{Computational Creativity for Game Development (Dagstuhl Seminar 24261)}}, pages = {130--214}, journal = {Dagstuhl Reports}, ISSN = {2192-5283}, year = {2024}, volume = {14}, number = {6}, editor = {Cakmak, Duygu and Maghsudi, Setareh and Liebana, Diego Perez and Spronck, Pieter}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.14.6.130}, URN = {urn:nbn:de:0030-drops-227298}, doi = {10.4230/DagRep.14.6.130}, annote = {Keywords: artificial intelligence, computational creativity, computational intelligence, game design, game development} }
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