Published in: LIPIcs, Volume 100, 9th International Conference on Fun with Algorithms (FUN 2018)
Michael J. Coulombe and Jayson Lynch. Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games. In 9th International Conference on Fun with Algorithms (FUN 2018). Leibniz International Proceedings in Informatics (LIPIcs), Volume 100, pp. 14:1-14:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2018)
@InProceedings{coulombe_et_al:LIPIcs.FUN.2018.14, author = {Coulombe, Michael J. and Lynch, Jayson}, title = {{Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games}}, booktitle = {9th International Conference on Fun with Algorithms (FUN 2018)}, pages = {14:1--14:16}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-067-5}, ISSN = {1868-8969}, year = {2018}, volume = {100}, editor = {Ito, Hiro and Leonardi, Stefano and Pagli, Linda and Prencipe, Giuseppe}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2018.14}, URN = {urn:nbn:de:0030-drops-88051}, doi = {10.4230/LIPIcs.FUN.2018.14}, annote = {Keywords: computational complexity, undecidable, team games, imperfect information} }
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