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Documents authored by Hornbaek, Kasper


Document
On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212)

Authors: Kasper Hornbaek, David Kirsh, Joseph A. Paradiso, and Jürgen Steimle

Published in: Dagstuhl Reports, Volume 8, Issue 5 (2019)


Abstract
On-body technologies are emerging as a new paradigm in human-computer interaction. Instead of moving a mouse or tapping a touch surface, people can use whole-body movements to navigate in games, gesture in mid-air to interact with large displays, or touch their forearm to control a mobile phone. First promising applications are being investigated or have been demonstrated in mobile computing, healthcare, or sports. Two areas of research have been contributing to this paradigm. Research on embodied cognition suggests that the body should no longer be treated as a passive actuator of input devices but as something that needs to be carefully designed for and as something that offers unique new possibilities in interaction. Embodied cognition has become a prominent candidate for outlining what we can and cannot do in on-body interaction. Research on interactive technologies for the body is opening up new avenues for human-computer interaction, by contributing body-based sensing input and output modalities with more body compatible form factors. Together, these areas allow the design and implementation of new user interfaces; however, they are rarely in direct contact with each other. The intended outcome of the seminar was a research agenda for on-body technologies based on synergies between these two views. We therefore brought together a group of researchers from embodied cognition (including psychology, robotics, human-computer interaction, and sociology) as well as sensor/actuator engineering (including computer science, materials science, electrical engineering). These groups worked together toward outlining a research agenda for on-body technologies, in part using a bottom-up process at the seminar, in part using structured answers to questions in advance of the seminar. Key topics for discussion included (1) advances in on-body sensors and actuators, in particular how to drive the technical development from work on embodied cognition and the body, (2) cognitive consequences of on-body technologies, (3) how to take the peculiarities and possibilities of the body into consideration, (4) how to evaluate on-body technology, and (5) application areas of on-body technologies.

Cite as

Kasper Hornbaek, David Kirsh, Joseph A. Paradiso, and Jürgen Steimle. On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212). In Dagstuhl Reports, Volume 8, Issue 5, pp. 80-101, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2018)


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@Article{hornbaek_et_al:DagRep.8.5.80,
  author =	{Hornbaek, Kasper and Kirsh, David and Paradiso, Joseph A. and Steimle, J\"{u}rgen},
  title =	{{On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212)}},
  pages =	{80--101},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2018},
  volume =	{8},
  number =	{5},
  editor =	{Hornbaek, Kasper and Kirsh, David and Paradiso, Joseph A. and Steimle, J\"{u}rgen},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagRep.8.5.80},
  URN =		{urn:nbn:de:0030-drops-98944},
  doi =		{10.4230/DagRep.8.5.80},
  annote =	{Keywords: Human-Computer interaction, Embodied cognition, User interface software and technology}
}
Document
Shape-Changing Interfaces (Dagstuhl Seminar 17082)

Authors: Jason Alexander, Sean Follmer, Kasper Hornbaek, and Anne Roudaut

Published in: Dagstuhl Reports, Volume 7, Issue 2 (2017)


Abstract
Shape-changing interfaces use physical shape change as input and output; such interfaces are emerging as an alternative way of interacting with computers. This seminar brought together researchers working on shape-changing interfaces to discuss three key themes: (1) The technologies involved in shape-change, including soft and modular robotics, smart materials, and mechanical actuation. (2) The design of shape-changing interfaces, including their key application areas, and their industrial and interaction design. (3) The user experience of shape-changing interfaces, including evaluations of such interfaces and psycho-physical evaluation results. The seminar set out to strengthen this new community, create opportunities for active collaborations, and to reach-out to other fields. The seminar was attended by 25 researchers from around the world. These researchers represented the disciplines of Computer Science, Design, Engineering, Robotics and Material Science. This seminar had no formal presentations, but instead focused on working-group discussion and report-back sessions. This report outlines the key findings of these sessions.

Cite as

Jason Alexander, Sean Follmer, Kasper Hornbaek, and Anne Roudaut. Shape-Changing Interfaces (Dagstuhl Seminar 17082). In Dagstuhl Reports, Volume 7, Issue 2, pp. 102-108, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2017)


Copy BibTex To Clipboard

@Article{alexander_et_al:DagRep.7.2.102,
  author =	{Alexander, Jason and Follmer, Sean and Hornbaek, Kasper and Roudaut, Anne},
  title =	{{Shape-Changing Interfaces (Dagstuhl Seminar 17082)}},
  pages =	{102--108},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2017},
  volume =	{7},
  number =	{2},
  editor =	{Alexander, Jason and Follmer, Sean and Hornbaek, Kasper and Roudaut, Anne},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagRep.7.2.102},
  URN =		{urn:nbn:de:0030-drops-73555},
  doi =		{10.4230/DagRep.7.2.102},
  annote =	{Keywords: shape-changing interfaces, user interfaces, materials, smart materials, robotics}
}
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