Published in: Dagstuhl Reports, Volume 9, Issue 12 (2020)
Jialin Liu, Tom Schaul, Pieter Spronck, and Julian Togelius. Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511). In Dagstuhl Reports, Volume 9, Issue 12, pp. 67-114, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)
@Article{liu_et_al:DagRep.9.12.67, author = {Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian}, title = {{Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)}}, pages = {67--114}, journal = {Dagstuhl Reports}, ISSN = {2192-5283}, year = {2020}, volume = {9}, number = {12}, editor = {Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.9.12.67}, URN = {urn:nbn:de:0030-drops-120113}, doi = {10.4230/DagRep.9.12.67}, annote = {Keywords: artificial intelligence, computational intelligence, game theory, games, optimization} }
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