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Documents authored by McCormack, Jon


Document
09291 Abstracts Collection – Computational Creativity: an interdisciplinary approach

Authors: Margaret Boden, Mark D'Inverno, and Jon McCormack

Published in: Dagstuhl Seminar Proceedings, Volume 9291, Computational Creativity: An Interdisciplinary Approach (2009)


Abstract
From 13th to 17th July 2009, the Dagstuhl Seminar 09291 ``Computational Creativity : An Interdisciplinary Approach'' was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available.

Cite as

Margaret Boden, Mark D'Inverno, and Jon McCormack. 09291 Abstracts Collection – Computational Creativity: an interdisciplinary approach. In Computational Creativity: An Interdisciplinary Approach. Dagstuhl Seminar Proceedings, Volume 9291, pp. 1-18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2009)


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@InProceedings{boden_et_al:DagSemProc.09291.1,
  author =	{Boden, Margaret and D'Inverno, Mark and McCormack, Jon},
  title =	{{09291 Abstracts Collection – Computational Creativity: an interdisciplinary approach}},
  booktitle =	{Computational Creativity: An Interdisciplinary Approach},
  pages =	{1--18},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2009},
  volume =	{9291},
  editor =	{Margaret Boden and Mark D'Inverno and Jon McCormack},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.09291.1},
  URN =		{urn:nbn:de:0030-drops-22245},
  doi =		{10.4230/DagSemProc.09291.1},
  annote =	{Keywords: Computational creativity, music, art, artificial life, artificial intelligence, ecosystems, culture}
}
Document
09291 Summary – Computational Creativity: an interdisciplinary approach

Authors: Jon McCormack, Margaret Boden, and Mark D'Inverno

Published in: Dagstuhl Seminar Proceedings, Volume 9291, Computational Creativity: An Interdisciplinary Approach (2009)


Abstract
This document outlines the proposal for the Dagstuhl seminar 09291 on computational creativity.

Cite as

Jon McCormack, Margaret Boden, and Mark D'Inverno. 09291 Summary – Computational Creativity: an interdisciplinary approach. In Computational Creativity: An Interdisciplinary Approach. Dagstuhl Seminar Proceedings, Volume 9291, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2009)


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@InProceedings{mccormack_et_al:DagSemProc.09291.2,
  author =	{McCormack, Jon and Boden, Margaret and D'Inverno, Mark},
  title =	{{09291 Summary – Computational Creativity: an interdisciplinary approach}},
  booktitle =	{Computational Creativity: An Interdisciplinary Approach},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2009},
  volume =	{9291},
  editor =	{Margaret Boden and Mark D'Inverno and Jon McCormack},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.09291.2},
  URN =		{urn:nbn:de:0030-drops-22090},
  doi =		{10.4230/DagSemProc.09291.2},
  annote =	{Keywords: Computational creativity}
}
Document
Creative Agency: A Clearer Goal for Artificial Life in the Arts

Authors: Oliver Bown and Jon McCormack

Published in: Dagstuhl Seminar Proceedings, Volume 9291, Computational Creativity: An Interdisciplinary Approach (2009)


Abstract
One of the goals of artificial life in the arts is to develop systems that exhibit creativity. We argue that creativity {it per se} is a confusing goal for artificial life systems because of the complexity of the relationship between the system, its designers and users, and the creative domain. We analyse this confusion in terms of factors affecting individual human motivation in the arts, and the methods used to measure the success of artificial creative systems. We argue that an attempt to understand emph{creative agency} as a common thread in nature, human culture, human individuals and computational systems is a necessary step towards a better understanding of computational creativity. We define creative agency with respect to existing theories of creativity and consider human creative agency in terms of human evolution. We then propose how creative agency can be used to analyse the creativity of computational systems in artistic domains.

Cite as

Oliver Bown and Jon McCormack. Creative Agency: A Clearer Goal for Artificial Life in the Arts. In Computational Creativity: An Interdisciplinary Approach. Dagstuhl Seminar Proceedings, Volume 9291, pp. 1-11, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2009)


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@InProceedings{bown_et_al:DagSemProc.09291.11,
  author =	{Bown, Oliver and McCormack, Jon},
  title =	{{Creative Agency: A Clearer Goal for Artificial  Life in the Arts}},
  booktitle =	{Computational Creativity: An Interdisciplinary Approach},
  pages =	{1--11},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2009},
  volume =	{9291},
  editor =	{Margaret Boden and Mark D'Inverno and Jon McCormack},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.09291.11},
  URN =		{urn:nbn:de:0030-drops-22167},
  doi =		{10.4230/DagSemProc.09291.11},
  annote =	{Keywords: Creativity, agency}
}
Document
Creative Ecosystems

Authors: Jon McCormack

Published in: Dagstuhl Seminar Proceedings, Volume 9291, Computational Creativity: An Interdisciplinary Approach (2009)


Abstract
This paper addresses problems in computational creative discovery, either autonomous or in synergetic tandem with humans. A computer program generates output as a combination of base primitives whose interpretation must lie outside the program itself. Concepts of combinatoric and creative emergence are analysed in relation to creative outputs being novel and appropriate combinations of base primitives, with the conclusion that the choice of the generative process that builds and combines the primitives is of high importance. The generalised concept of an artificial ecosystem, which adapts concepts and processes from a biological ecosystem at a metaphoric level, is an appropriate generative system for creative discovery. The fundamental properties of artificial ecosystems are discussed and examples given in two different creative problem domains. Systems are implemented as pure simulation, and where the ecosystem concept is expanded to include real environments and people as ecosystem components, offer an alternative to the `software tool' approach of conventional creative software.

Cite as

Jon McCormack. Creative Ecosystems. In Computational Creativity: An Interdisciplinary Approach. Dagstuhl Seminar Proceedings, Volume 9291, pp. 1-8, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2009)


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@InProceedings{mccormack:DagSemProc.09291.13,
  author =	{McCormack, Jon},
  title =	{{Creative Ecosystems}},
  booktitle =	{Computational Creativity: An Interdisciplinary Approach},
  pages =	{1--8},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2009},
  volume =	{9291},
  editor =	{Margaret Boden and Mark D'Inverno and Jon McCormack},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.09291.13},
  URN =		{urn:nbn:de:0030-drops-22061},
  doi =		{10.4230/DagSemProc.09291.13},
  annote =	{Keywords: Computational creativity}
}
Document
Stimulating creative flow through computational feedback

Authors: Daniel Jones, Oliver Bown, Jon McCormack, Francois Pachet, Michael Young, Rodney Berry, Iris Asaf, and Benjamin Porter

Published in: Dagstuhl Seminar Proceedings, Volume 9291, Computational Creativity: An Interdisciplinary Approach (2009)


Abstract
This report summarises the discussion and experimental work produced by the authors at the 2009 symposium Computational Creativity: An Interdisciplinary Approach, Dagstuhl Leibniz-Zentrum für Informatik. It outlines the motivation for using computational techniques to stimulate human creativity, briefly summarising its historical context and predecessors, and describes two software studies produced by the group as base-line exemplars of these ideas.

Cite as

Daniel Jones, Oliver Bown, Jon McCormack, Francois Pachet, Michael Young, Rodney Berry, Iris Asaf, and Benjamin Porter. Stimulating creative flow through computational feedback. In Computational Creativity: An Interdisciplinary Approach. Dagstuhl Seminar Proceedings, Volume 9291, pp. 1-10, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2009)


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@InProceedings{jones_et_al:DagSemProc.09291.28,
  author =	{Jones, Daniel and Bown, Oliver and McCormack, Jon and Pachet, Francois and Young, Michael and Berry, Rodney and Asaf, Iris and Porter, Benjamin},
  title =	{{Stimulating creative flow through computational feedback}},
  booktitle =	{Computational Creativity: An Interdisciplinary Approach},
  pages =	{1--10},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2009},
  volume =	{9291},
  editor =	{Margaret Boden and Mark D'Inverno and Jon McCormack},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.09291.28},
  URN =		{urn:nbn:de:0030-drops-22232},
  doi =		{10.4230/DagSemProc.09291.28},
  annote =	{Keywords: Computational creativity}
}
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