Published in: OASIcs, Volume 133, 6th International Computer Programming Education Conference (ICPEC 2025)
Yannik Bauer, José Paulo Leal, Ricardo Queirós, Jakub Swacha, and José Paiva. Designing a Multi-Narrative Gamified Learning Experience. In 6th International Computer Programming Education Conference (ICPEC 2025). Open Access Series in Informatics (OASIcs), Volume 133, pp. 15:1-15:8, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)
@InProceedings{bauer_et_al:OASIcs.ICPEC.2025.15, author = {Bauer, Yannik and Leal, Jos\'{e} Paulo and Queir\'{o}s, Ricardo and Swacha, Jakub and Paiva, Jos\'{e}}, title = {{Designing a Multi-Narrative Gamified Learning Experience}}, booktitle = {6th International Computer Programming Education Conference (ICPEC 2025)}, pages = {15:1--15:8}, series = {Open Access Series in Informatics (OASIcs)}, ISBN = {978-3-95977-393-5}, ISSN = {2190-6807}, year = {2025}, volume = {133}, editor = {Queir\'{o}s, Ricardo and Pinto, M\'{a}rio and Portela, Filipe and Sim\~{o}es, Alberto}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2025.15}, URN = {urn:nbn:de:0030-drops-240450}, doi = {10.4230/OASIcs.ICPEC.2025.15}, annote = {Keywords: Gamification, Storytelling, Personalized Learning, Programming Education, Multi-Narrative} }
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