Published in: OASIcs, Volume 81, First International Computer Programming Education Conference (ICPEC 2020)
José Manuel Cerqueira, João Martinho Moura, Cristina Sylla, and Luís Ferreira. An Augmented Reality Mathematics Serious Game. In First International Computer Programming Education Conference (ICPEC 2020). Open Access Series in Informatics (OASIcs), Volume 81, pp. 6:1-6:8, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)
@InProceedings{cerqueira_et_al:OASIcs.ICPEC.2020.6, author = {Cerqueira, Jos\'{e} Manuel and Moura, Jo\~{a}o Martinho and Sylla, Cristina and Ferreira, Lu{\'\i}s}, title = {{An Augmented Reality Mathematics Serious Game}}, booktitle = {First International Computer Programming Education Conference (ICPEC 2020)}, pages = {6:1--6:8}, series = {Open Access Series in Informatics (OASIcs)}, ISBN = {978-3-95977-153-5}, ISSN = {2190-6807}, year = {2020}, volume = {81}, editor = {Queir\'{o}s, Ricardo and Portela, Filipe and Pinto, M\'{a}rio and Sim\~{o}es, Alberto}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2020.6}, URN = {urn:nbn:de:0030-drops-122939}, doi = {10.4230/OASIcs.ICPEC.2020.6}, annote = {Keywords: Serious Game, Augmented Reality, Mathematics, Functions} }
Published in: OASIcs, Volume 81, First International Computer Programming Education Conference (ICPEC 2020)
Bárbara Cleto, Cristina Sylla, Luís Ferreira, and João Martinho Moura. CodeCubes: Coding with Augmented Reality. In First International Computer Programming Education Conference (ICPEC 2020). Open Access Series in Informatics (OASIcs), Volume 81, pp. 7:1-7:9, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)
@InProceedings{cleto_et_al:OASIcs.ICPEC.2020.7, author = {Cleto, B\'{a}rbara and Sylla, Cristina and Ferreira, Lu{\'\i}s and Moura, Jo\~{a}o Martinho}, title = {{CodeCubes: Coding with Augmented Reality}}, booktitle = {First International Computer Programming Education Conference (ICPEC 2020)}, pages = {7:1--7:9}, series = {Open Access Series in Informatics (OASIcs)}, ISBN = {978-3-95977-153-5}, ISSN = {2190-6807}, year = {2020}, volume = {81}, editor = {Queir\'{o}s, Ricardo and Portela, Filipe and Pinto, M\'{a}rio and Sim\~{o}es, Alberto}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2020.7}, URN = {urn:nbn:de:0030-drops-122943}, doi = {10.4230/OASIcs.ICPEC.2020.7}, annote = {Keywords: Tangible Interfaces, Augmented Reality, Computational Thinking, Games} }
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