Published in: OASIcs, Volume 145, 7th International Computer Programming Education Conference (ICPEC 2026)
Lenka Bubeňková, Ľubomír Urbančík, Emília Pietriková, and Marek Horváth. Bridging Game Development and Virtual Reality Education Through Blender-Based Tutorials. In 7th International Computer Programming Education Conference (ICPEC 2026). Open Access Series in Informatics (OASIcs), Volume 145, pp. 10:1-10:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2026)
@InProceedings{bubenkova_et_al:OASIcs.ICPEC.2026.10,
author = {Bube\v{n}kov\'{a}, Lenka and Urban\v{c}{\'\i}k, \v{L}ubom{\'\i}r and Pietrikov\'{a}, Em{\'\i}lia and Horv\'{a}th, Marek},
title = {{Bridging Game Development and Virtual Reality Education Through Blender-Based Tutorials}},
booktitle = {7th International Computer Programming Education Conference (ICPEC 2026)},
pages = {10:1--10:16},
series = {Open Access Series in Informatics (OASIcs)},
ISBN = {978-3-95977-443-7},
ISSN = {2190-6807},
year = {2026},
volume = {145},
editor = {Portela, Filipe and Matos, Lu{\'\i}s and Guimar\~{a}es, Tiago},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2026.10},
URN = {urn:nbn:de:0030-drops-267479},
doi = {10.4230/OASIcs.ICPEC.2026.10},
annote = {Keywords: Blender, game development, virtual reality, Unity, education}
}