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DOI: 10.4230/LIPIcs.ICALP.2019.115
URN: urn:nbn:de:0030-drops-106917
URL: http://drops.dagstuhl.de/opus/volltexte/2019/10691/
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Etessami, Kousha ; Martinov, Emanuel ; Stewart, Alistair ; Yannakakis, Mihalis

Reachability for Branching Concurrent Stochastic Games

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LIPIcs-ICALP-2019-115.pdf (0.5 MB)


Abstract

We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching Concurrent Stochastic Games (BCSGs). These are a class of infinite-state imperfect-information stochastic games that generalize both finite-state concurrent stochastic reachability games ([L. de Alfaro et al., 2007]) and branching simple stochastic reachability games ([K. Etessami et al., 2018]).

BibTeX - Entry

@InProceedings{etessami_et_al:LIPIcs:2019:10691,
  author =	{Kousha Etessami and Emanuel Martinov and Alistair Stewart and Mihalis Yannakakis},
  title =	{{Reachability for Branching Concurrent Stochastic Games}},
  booktitle =	{46th International Colloquium on Automata, Languages, and Programming (ICALP 2019)},
  pages =	{115:1--115:14},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-109-2},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{132},
  editor =	{Christel Baier and Ioannis Chatzigiannakis and Paola Flocchini and Stefano Leonardi},
  publisher =	{Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2019/10691},
  URN =		{urn:nbn:de:0030-drops-106917},
  doi =		{10.4230/LIPIcs.ICALP.2019.115},
  annote =	{Keywords: stochastic games, multi-type branching processes, concurrent games, minimax-polynomial equations, reachability, almost-sure, limit-sure}
}

Keywords: stochastic games, multi-type branching processes, concurrent games, minimax-polynomial equations, reachability, almost-sure, limit-sure
Seminar: 46th International Colloquium on Automata, Languages, and Programming (ICALP 2019)
Issue Date: 2019
Date of publication: 08.07.2019


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