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This talk will survey two graphical models which the authors have proposed for compactly representing single-shot, finite-action games in which a large number of agents contend for scarce resources. The first model considered is Local-Effect Games (LEGs). These games often (but not always) have pure-strategy Nash equilibria. Finding a potential function is a good technique for finding such equilibria. We give a complete characterization of which LEGs have potential functions and provide the functions in each case; we also show a general case where pure-strategy equilibria exist in the absence of potential functions. Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functions, and which generalize LEGs. We present algorithms for computing both symmetric and arbitrary equilibria of AGGs, based on a continuation method proposed by Govindan and Wilson. We analyze the worst- case cost of computing the Jacobian of the payoff function, the exponential- time bottleneck step of this algorithm, and in all cases achieve exponential speedup. When the indegree of G is bounded by a constant and the game is symmetric, the Jacobian can be computed in polynomial time.
@InProceedings{leytonbrown_et_al:DagSemProc.05011.6,
author = {Leyton-Brown, Kevin and Bhat, Navin A.R.},
title = {{Computing Nash Equilibria of Action-Graph Games}},
booktitle = {Computing and Markets},
pages = {1--8},
series = {Dagstuhl Seminar Proceedings (DagSemProc)},
ISSN = {1862-4405},
year = {2005},
volume = {5011},
editor = {Daniel Lehmann and Rudolf M\"{u}ller and Tuomas Sandholm},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.05011.6},
URN = {urn:nbn:de:0030-drops-2209},
doi = {10.4230/DagSemProc.05011.6},
annote = {Keywords: compact representation of games, action-graph games, Nash equilibria}
}