Average-Time Games

Authors Marcin Jurdzinski, Ashutosh Trivedi



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Marcin Jurdzinski
Ashutosh Trivedi

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Marcin Jurdzinski and Ashutosh Trivedi. Average-Time Games. In IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science. Leibniz International Proceedings in Informatics (LIPIcs), Volume 2, pp. 340-351, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2008)
https://doi.org/10.4230/LIPIcs.FSTTCS.2008.1765

Abstract

An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to minimize the average time per transition and player Max wants to maximize it. A solution of average-time games is presented using a reduction to average-price game on a finite graph. A direct consequence is an elementary proof of determinacy for average-time games. This complements our results for reachability-time games and partially solves a problem posed by Bouyer et al., to design an algorithm for solving average-price games on priced timed automata. The paper also establishes the exact computational complexity of solving average-time games: the problem is EXPTIME-complete for timed automata with at least two clocks.
Keywords
  • Games on Timed Automata
  • Mean-payoff Games
  • Average-Time Games
  • Game Theory

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