As Soon as Possible but Rationally

Authors Véronique Bruyère , Christophe Grandmont , Jean-François Raskin



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Author Details

Véronique Bruyère
  • Université de Mons (UMONS), Belgium
Christophe Grandmont
  • Université de Mons (UMONS), Belgium
  • Université Libre de Bruxelles (ULB), Belgium
Jean-François Raskin
  • Université Libre de Bruxelles (ULB), Belgium

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Véronique Bruyère, Christophe Grandmont, and Jean-François Raskin. As Soon as Possible but Rationally. In 35th International Conference on Concurrency Theory (CONCUR 2024). Leibniz International Proceedings in Informatics (LIPIcs), Volume 311, pp. 14:1-14:20, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)
https://doi.org/10.4230/LIPIcs.CONCUR.2024.14

Abstract

This paper addresses complexity problems in rational verification and synthesis for multi-player games played on weighted graphs, where the objective of each player is to minimize the cost of reaching a specific set of target vertices. In these games, one player, referred to as the system, declares his strategy upfront. The other players, composing the environment, then rationally make their moves according to their objectives. The rational behavior of these responding players is captured through two models: they opt for strategies that either represent a Nash equilibrium or lead to a play with a Pareto-optimal cost tuple.

Subject Classification

ACM Subject Classification
  • Software and its engineering → Formal methods
  • Theory of computation → Solution concepts in game theory
  • Theory of computation → Logic and verification
Keywords
  • Games played on graphs
  • rational verification
  • rational synthesis
  • Nash equilibrium
  • Pareto-optimality
  • quantitative reachability objectives

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