,
Tonan Kamata
,
Ryuhei Uehara
Creative Commons Attribution 4.0 International license
In 1907, Henry Ernest Dudeney posed a puzzle: "cut any equilateral triangle ... into as few pieces as possible that will fit together and form a perfect square" (without overlap, via translation and rotation). Four weeks later, Dudeney demonstrated a beautiful four-piece solution, which today remains perhaps the most famous example of dissection. In this paper (over a century later), we finally solve Dudeney’s puzzle, by proving that the equilateral triangle and square have no common dissection with three or fewer polygonal pieces. We reduce the problem to the analysis of discrete graph structures representing the correspondence between the edges and the vertices of the pieces forming each polygon.
@InProceedings{demaine_et_al:LIPIcs.ITCS.2026.47,
author = {Demaine, Erik D. and Kamata, Tonan and Uehara, Ryuhei},
title = {{Dudeney’s Dissection Is Optimal}},
booktitle = {17th Innovations in Theoretical Computer Science Conference (ITCS 2026)},
pages = {47:1--47:22},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-410-9},
ISSN = {1868-8969},
year = {2026},
volume = {362},
editor = {Saraf, Shubhangi},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2026.47},
URN = {urn:nbn:de:0030-drops-253345},
doi = {10.4230/LIPIcs.ITCS.2026.47},
annote = {Keywords: Geometric Dissection, Dudeney Dissection, Dissection with Fewest Pieces}
}