We present the winning implementation of the Seventh Computational Geometry Challenge (CG:SHOP 2025). The task in this challenge was to find non-obtuse triangulations for given planar regions, respecting a given set of constraints consisting of extra vertices and edges that must be part of the triangulation. The goal was to minimize the number of introduced Steiner points. Our approach is to maintain a constrained Delaunay triangulation, for which we repeatedly remove, relocate, or add Steiner points. We use local search to choose the action that improves the triangulation the most, until the resulting triangulation is non-obtuse.
@InProceedings{abrahamsen_et_al:LIPIcs.SoCG.2025.79, author = {Abrahamsen, Mikkel and Brunck, Florestan and Conradi, Jacobus and Kolbe, Benedikt and Nusser, Andr\'{e}}, title = {{Computing Non-Obtuse Triangulations with Few Steiner Points}}, booktitle = {41st International Symposium on Computational Geometry (SoCG 2025)}, pages = {79:1--79:13}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-370-6}, ISSN = {1868-8969}, year = {2025}, volume = {332}, editor = {Aichholzer, Oswin and Wang, Haitao}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2025.79}, URN = {urn:nbn:de:0030-drops-232311}, doi = {10.4230/LIPIcs.SoCG.2025.79}, annote = {Keywords: non-obtuse triangulation, local search, competition} }
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