Multiverse Debugging: Non-Deterministic Debugging for Non-Deterministic Programs (Brave New Idea Paper)

Authors Carmen Torres Lopez , Robbert Gurdeep Singh , Stefan Marr , Elisa Gonzalez Boix, Christophe Scholliers



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Carmen Torres Lopez
  • Vrije Universiteit Brussel, Belgium
Robbert Gurdeep Singh
  • Universiteit Gent, Belgium
Stefan Marr
  • School of Computing, University of Kent, United Kingdom
Elisa Gonzalez Boix
  • Vrije Universiteit Brussel, Belgium
Christophe Scholliers
  • Universiteit Gent, Belgium

Acknowledgements

We would like to thank Thomas Dupriez (ENS Paris-Saclay - RMoD, Inria, Lille-Nord Europe) for an initial implementation of the underlying visualization and reduction code.

Cite As Get BibTex

Carmen Torres Lopez, Robbert Gurdeep Singh, Stefan Marr, Elisa Gonzalez Boix, and Christophe Scholliers. Multiverse Debugging: Non-Deterministic Debugging for Non-Deterministic Programs (Brave New Idea Paper). In 33rd European Conference on Object-Oriented Programming (ECOOP 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 134, pp. 27:1-27:30, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019) https://doi.org/10.4230/LIPIcs.ECOOP.2019.27

Abstract

Many of today’s software systems are parallel or concurrent. With the rise of Node.js and more generally event-loop architectures, many systems need to handle concurrency. However, its non-deterministic behavior makes it hard to reproduce bugs. Today’s interactive debuggers unfortunately do not support developers in debugging non-deterministic issues. They only allow us to explore a single execution path. Therefore, some bugs may never be reproduced in the debugging session, because the right conditions are not triggered.
As a solution, we propose multiverse debugging, a new approach for debugging non-deterministic programs that allows developers to observe all possible execution paths of a parallel program and debug it interactively. We introduce the concepts of multiverse breakpoints and stepping, which can halt a program in different execution paths, i.e. universes. We apply multiverse debugging to AmbientTalk, an actor-based language, resulting in Voyager, a multiverse debugger implemented on top of the AmbientTalk operational semantics. We provide a proof of non-interference, i.e., we prove that observing the behavior of a program by the debugger does not affect the behavior of that program and vice versa. Multiverse debugging establishes the foundation for debugging non-deterministic programs interactively, which we believe can aid the development of parallel and concurrent systems.

Subject Classification

ACM Subject Classification
  • Software and its engineering → Concurrent programming languages
  • Software and its engineering → Software testing and debugging
Keywords
  • Debugging
  • Parallelism
  • Concurrency
  • Actors
  • Formal Semantics

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