1 X 1 Rush Hour with Fixed Blocks Is PSPACE-Complete

Authors Josh Brunner, Lily Chung, Erik D. Demaine, Dylan Hendrickson, Adam Hesterberg, Adam Suhl, Avi Zeff



PDF
Thumbnail PDF

File

LIPIcs.FUN.2021.7.pdf
  • Filesize: 0.73 MB
  • 14 pages

Document Identifiers

Author Details

Josh Brunner
  • Massachusetts Institute of Technology, Cambridge, MA, USA
Lily Chung
  • Massachusetts Institute of Technology, Cambridge, MA, USA
Erik D. Demaine
  • Massachusetts Institute of Technology, Cambridge, MA, USA
Dylan Hendrickson
  • Massachusetts Institute of Technology, Cambridge, MA, USA
Adam Hesterberg
  • Massachusetts Institute of Technology, Cambridge, MA, USA
Adam Suhl
  • Algorand, Boston, MA, USA
Avi Zeff
  • Massachusetts Institute of Technology, Cambridge, MA, USA

Acknowledgements

We thank the many colleagues over the years for their early collaborations in trying to resolve the 1 × 1 Rush Hour problem (when E. Demaine mentioned it to various groups over the years): Timothy Abbott, Kunal Agrawal, Reid Barton, Punyashloka Biswal, Cy Chen, Martin Demaine, Jeremy Fineman, Seth Gilbert, David Glasser, Flena Guisoresac, MohammadTaghi Hajiaghayi, Nick Harvey, Takehiro Ito, Tali Kaufman, Charles Leiserson, Petar Maymounkov, Joseph Mitchell, Edya Ladan Mozes, Krzysztof Onak, Mihai Pǎtraşcu, Guy Rothblum, Diane Souvaine, Grant Wang, Oren Weimann, Zhong You (MIT, November 2005); Jeffrey Bosboom, Sarah Eisenstat, Jayson Lynch, and Mikhail Rudoy (MIT 6.890, Fall 2014); and Joshua Ani, Erick Friis, Jonathan Gabor, Josh Gruenstein, Linus Hamilton, Lior Hirschfeld, Jayson Lynch, John Strang, Julian Wellman (MIT 6.892, Spring 2019, together with the present authors).

Cite As Get BibTex

Josh Brunner, Lily Chung, Erik D. Demaine, Dylan Hendrickson, Adam Hesterberg, Adam Suhl, and Avi Zeff. 1 X 1 Rush Hour with Fixed Blocks Is PSPACE-Complete. In 10th International Conference on Fun with Algorithms (FUN 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 157, pp. 7:1-7:14, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020) https://doi.org/10.4230/LIPIcs.FUN.2021.7

Abstract

Consider n²-1 unit-square blocks in an n × n square board, where each block is labeled as movable horizontally (only), movable vertically (only), or immovable - a variation of Rush Hour with only 1 × 1 cars and fixed blocks. We prove that it is PSPACE-complete to decide whether a given block can reach the left edge of the board, by reduction from Nondeterministic Constraint Logic via 2-color oriented Subway Shuffle. By contrast, polynomial-time algorithms are known for deciding whether a given block can be moved by one space, or when each block either is immovable or can move both horizontally and vertically. Our result answers a 15-year-old open problem by Tromp and Cilibrasi, and strengthens previous PSPACE-completeness results for Rush Hour with vertical 1 × 2 and horizontal 2 × 1 movable blocks and 4-color Subway Shuffle.

Subject Classification

ACM Subject Classification
  • Theory of computation → Problems, reductions and completeness
Keywords
  • puzzles
  • sliding blocks
  • PSPACE-hardness

Metrics

  • Access Statistics
  • Total Accesses (updated on a weekly basis)
    0
    PDF Downloads

References

  1. Marzio De Biasi and Tim Ophelders. Subway Shuffle is PSPACE-complete. Manuscript, February 2015. URL: http://www.nearly42.org/cstheory/subway-shuffle-is-pspace-complete/.
  2. Erik D. Demaine, Robert A. Hearn, and Michael Hoffmann. Push-2-F is PSPACE-complete. In Proceedings of the 14th Canadian Conference on Computational Geometry (CCCG 2002), pages 31-35, Lethbridge, Alberta, Canada, August 12-14 2002. Google Scholar
  3. Erik D. Demaine and Mikhail Rudoy. A simple proof that the (n²-1)-puzzle is hard. Theoretical Computer Science, 732:80-84, July 2018. Google Scholar
  4. Gary William Flake and Eric B. Baum. Rush Hour is PSPACE-complete, or "Why you should generously tip parking lot attendants". Theoretical Computer Science, 270(1-2):895-911, 2002. Google Scholar
  5. Martin Gardner. Sliding-block puzzles. In Martin Gardner’s Sixth Book of Mathematical Diversions from Scientific American. W. H. Freeman and Company, 1971. Republished by MAA, 2001. Google Scholar
  6. Robert A. Hearn. Games, Puzzles, and Computation. PhD thesis, Massachusetts Institute of Technology, 2006. URL: http://erikdemaine.org/theses/bhearn.pdf.
  7. Robert A. Hearn and Erik D. Demaine. PSPACE-completeness of sliding-block puzzles and other problems through the nondeterministic constraint logic model of computation. Theoretical Computer Science, 343(1-2):72-96, October 2005. Originally appeared at ICALP 2002. Google Scholar
  8. Robert A. Hearn and Erik D. Demaine. Games, Puzzles, and Computation. AK Peters/CRC Press, 2009. Google Scholar
  9. Patentarcade.com. Case update: Rubin v. Apple Inc. Blog post, 7 July 2011. URL: http://patentarcade.com/2011/07/new-case-rubin-v-apple-inc.html.
  10. Daniel Ratner and Manfred Warmuth. The (n²-1)-puzzle and related relocation problems. Journal of Symbolic Computation, 10:111-137, 1990. URL: http://users.soe.ucsc.edu/~manfred/pubs/J15.pdf.
  11. Don Rubin. The Parking Lot. http://www.donrubin.com/parking_lot.html, 2012.
  12. Walter J. Savitch. Relationships between nondeterministic and deterministic tape complexities. Journal of Computer and System Sciences, 4(2):177-192, 1970. URL: https://doi.org/10.1016/S0022-0000(70)80006-X.
  13. Jerry Slocum and Dic Sonneveld. The 15 Puzzle. Slocum Puzzle Foundation, 2006. Google Scholar
  14. Kiril Solovey and Dan Halperin. On the hardness of unlabeled multi-robot motion planning. The International Journal of Robotics Research, 35(14):1750-1759, November 2016. URL: https://doi.org/10.1177/0278364916672311.
  15. James A. Storer. Tokyo Parking / Rush Hour. Jim Storer Puzzles Home Page, 2015. URL: https://www.cs.brandeis.edu/~storer/JimPuzzles/ZPAGES/zzzTokyoParking.html.
  16. ThinkFun. The evolution of ThinkFun’s Rush Hour. Blog post, February 2018. URL: http://info.thinkfun.com/stem-education/the-evolution-of-thinkfuns-rush-hour.
  17. John Tromp and Rudi Cilibrasi. Limits of Rush Hour Logic complexity. arXiv preprint cs/0502068, 2005. URL: https://arXiv.org/abs/cs/0502068.
  18. Stephen A. Wagner. Manipulable puzzle. U.S. Patent D395,468, June 1998. URL: https://patents.google.com/patent/USD395468S/en?oq=d395468.
Questions / Remarks / Feedback
X

Feedback for Dagstuhl Publishing


Thanks for your feedback!

Feedback submitted

Could not send message

Please try again later or send an E-mail