Decidability of One-Clock Weighted Timed Games with Arbitrary Weights

Authors Benjamin Monmege , Julie Parreaux, Pierre-Alain Reynier



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Benjamin Monmege
  • Aix Marseille Univ, CNRS, LIS, Marseille, France
Julie Parreaux
  • Aix Marseille Univ, CNRS, LIS, Marseille, France
Pierre-Alain Reynier
  • Aix Marseille Univ, CNRS, LIS, Marseille, France

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Benjamin Monmege, Julie Parreaux, and Pierre-Alain Reynier. Decidability of One-Clock Weighted Timed Games with Arbitrary Weights. In 33rd International Conference on Concurrency Theory (CONCUR 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 243, pp. 15:1-15:22, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022) https://doi.org/10.4230/LIPIcs.CONCUR.2022.15

Abstract

Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock WTG has attracted a lot of attention, especially because they are known to be decidable when only non-negative weights are allowed. However, when arbitrary weights are considered, despite several recent works, their decidability status was still unknown. In this paper, we solve this problem positively and show that the value function can be computed in exponential time (if weights are encoded in unary).

Subject Classification

ACM Subject Classification
  • Software and its engineering → Formal software verification
  • Theory of computation → Algorithmic game theory
Keywords
  • Weighted timed games
  • Algorithmic game theory
  • Timed automata

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References

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