Published in: OASIcs, Volume 130, Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)
Noora Archer, Pasquale Castellano, and Aidan Cowley. MUSE: Designing Immersive Virtual Realities for Spaceflight UX Research. In Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025). Open Access Series in Informatics (OASIcs), Volume 130, pp. 17:1-17:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)
@InProceedings{archer_et_al:OASIcs.SpaceCHI.2025.17,
author = {Archer, Noora and Castellano, Pasquale and Cowley, Aidan},
title = {{MUSE: Designing Immersive Virtual Realities for Spaceflight UX Research}},
booktitle = {Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)},
pages = {17:1--17:13},
series = {Open Access Series in Informatics (OASIcs)},
ISBN = {978-3-95977-384-3},
ISSN = {2190-6807},
year = {2025},
volume = {130},
editor = {Bensch, Leonie and Nilsson, Tommy and Nisser, Martin and Pataranutaporn, Pat and Schmidt, Albrecht and Sumini, Valentina},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.SpaceCHI.2025.17},
URN = {urn:nbn:de:0030-drops-240079},
doi = {10.4230/OASIcs.SpaceCHI.2025.17},
annote = {Keywords: Virtual Reality, Spaceflight Simulation, Narrative Design, Game Design, Scenario Design, Immersive Experience}
}