Published in: OASIcs, Volume 130, Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)
Noora Archer, Pasquale Castellano, and Aidan Cowley. MUSE: Designing Immersive Virtual Realities for Spaceflight UX Research. In Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025). Open Access Series in Informatics (OASIcs), Volume 130, pp. 17:1-17:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)
@InProceedings{archer_et_al:OASIcs.SpaceCHI.2025.17, author = {Archer, Noora and Castellano, Pasquale and Cowley, Aidan}, title = {{MUSE: Designing Immersive Virtual Realities for Spaceflight UX Research}}, booktitle = {Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)}, pages = {17:1--17:13}, series = {Open Access Series in Informatics (OASIcs)}, ISBN = {978-3-95977-384-3}, ISSN = {2190-6807}, year = {2025}, volume = {130}, editor = {Bensch, Leonie and Nilsson, Tommy and Nisser, Martin and Pataranutaporn, Pat and Schmidt, Albrecht and Sumini, Valentina}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.SpaceCHI.2025.17}, URN = {urn:nbn:de:0030-drops-240079}, doi = {10.4230/OASIcs.SpaceCHI.2025.17}, annote = {Keywords: Virtual Reality, Spaceflight Simulation, Narrative Design, Game Design, Scenario Design, Immersive Experience} }
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