Search Results

Documents authored by Cleto, Bárbara


Document
CodeCubes: Coding with Augmented Reality

Authors: Bárbara Cleto, Cristina Sylla, Luís Ferreira, and João Martinho Moura

Published in: OASIcs, Volume 81, First International Computer Programming Education Conference (ICPEC 2020)


Abstract
CodeCubes is interface that uses Augmented Reality to stimulate Computational Thinking in young students. The visual programming blocks are replaced by paper cubes that have an Augmented Reality marker on each face. Each marker represents a programming instruction. The game is composed of three levels. It consists of programming a car course in a racetrack, driving from the start to the final goal. Code Cubes takes advantage of the physicality offered by Augmented Reality technology. We present the design and development of the game, focusing on its main characteristics and describing the various development stages. We also present the first results obtained by exploring Code Cubes. The results were positive, showing the potential of Augmented Reality interfaces in learning scenarios.

Cite as

Bárbara Cleto, Cristina Sylla, Luís Ferreira, and João Martinho Moura. CodeCubes: Coding with Augmented Reality. In First International Computer Programming Education Conference (ICPEC 2020). Open Access Series in Informatics (OASIcs), Volume 81, pp. 7:1-7:9, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


Copy BibTex To Clipboard

@InProceedings{cleto_et_al:OASIcs.ICPEC.2020.7,
  author =	{Cleto, B\'{a}rbara and Sylla, Cristina and Ferreira, Lu{\'\i}s and Moura, Jo\~{a}o Martinho},
  title =	{{CodeCubes: Coding with Augmented Reality}},
  booktitle =	{First International Computer Programming Education Conference (ICPEC 2020)},
  pages =	{7:1--7:9},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-153-5},
  ISSN =	{2190-6807},
  year =	{2020},
  volume =	{81},
  editor =	{Queir\'{o}s, Ricardo and Portela, Filipe and Pinto, M\'{a}rio and Sim\~{o}es, Alberto},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2020.7},
  URN =		{urn:nbn:de:0030-drops-122943},
  doi =		{10.4230/OASIcs.ICPEC.2020.7},
  annote =	{Keywords: Tangible Interfaces, Augmented Reality, Computational Thinking, Games}
}
Document
Turing - Inter School Programming Contest: Pedagogical Innovation in Programming Teaching for Middle Schools

Authors: Rui Figueiredo, Bárbara Cleto, and José Manuel Cerqueira

Published in: OASIcs, Volume 81, First International Computer Programming Education Conference (ICPEC 2020)


Abstract
Turing is an interscholastic tournament that aims at promoting the teaching of informatics, particularly the learning of programming through gamification. It is a competition between secondary schools, organized by teachers of informatics, for their own students. Turing was developed due to the lack of tournaments and competitions organized by teachers in this level of education. By contrast, universities and polytechnic institutes regularly organize programming tournaments, aimed at students of both secondary schools and universities. Given that its Turing is a pilot project, the first edition of the tournament will take place in March 2020 and it will occur simultaneously in three secondary schools. The students who are (voluntarily) enrolled in Turing will have an hour and thirty minutes to solve a set of problems in C programming language via Web, through the E-Learning platform Moodle while using the plugin CodeRunner.

Cite as

Rui Figueiredo, Bárbara Cleto, and José Manuel Cerqueira. Turing - Inter School Programming Contest: Pedagogical Innovation in Programming Teaching for Middle Schools. In First International Computer Programming Education Conference (ICPEC 2020). Open Access Series in Informatics (OASIcs), Volume 81, pp. 9:1-9:7, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


Copy BibTex To Clipboard

@InProceedings{figueiredo_et_al:OASIcs.ICPEC.2020.9,
  author =	{Figueiredo, Rui and Cleto, B\'{a}rbara and Cerqueira, Jos\'{e} Manuel},
  title =	{{Turing - Inter School Programming Contest: Pedagogical Innovation in Programming Teaching for Middle Schools}},
  booktitle =	{First International Computer Programming Education Conference (ICPEC 2020)},
  pages =	{9:1--9:7},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-153-5},
  ISSN =	{2190-6807},
  year =	{2020},
  volume =	{81},
  editor =	{Queir\'{o}s, Ricardo and Portela, Filipe and Pinto, M\'{a}rio and Sim\~{o}es, Alberto},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2020.9},
  URN =		{urn:nbn:de:0030-drops-122961},
  doi =		{10.4230/OASIcs.ICPEC.2020.9},
  annote =	{Keywords: CodeRunner, Contest, Game, Gamification, Programming, Turing}
}
Questions / Remarks / Feedback
X

Feedback for Dagstuhl Publishing


Thanks for your feedback!

Feedback submitted

Could not send message

Please try again later or send an E-mail