Thobias Kvalvik Høivik. GeographyXPAlgorithm (Software, Source Code). Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2026)
@misc{dagstuhl-artifact-27616,
title = {{GeographyXPAlgorithm}},
author = {H{\o}ivik, Thobias Kvalvik},
note = {Software, swhId: \href{https://archive.softwareheritage.org/swh:1:dir:138f852ee494fb59e4a77b073493b0e6a1788c53;origin=https://github.com/ThobiasKH/GeographyXPAlgorithm;visit=swh:1:snp:4c4ae5d6665a2cea419b9a4a8688195d5548fc95;anchor=swh:1:rev:25ff7ad0e4d11fbc82e084f305332a0c82338d17}{\texttt{swh:1:dir:138f852ee494fb59e4a77b073493b0e6a1788c53}} (visited on 2026-08-25)},
url = {https://github.com/ThobiasKH/GeographyXPAlgorithm},
doi = {10.4230/artifacts.27616},
}
Published in: LIPIcs, Volume 388, 34th Annual European Symposium on Algorithms (ESA 2026)
Thobias Kvalvik Høivik and Erlend Raa Vågset. Edge Geography is XNLP-hard for Pathwidth and in XP for Tree-Partition Width. In 34th Annual European Symposium on Algorithms (ESA 2026). Leibniz International Proceedings in Informatics (LIPIcs), Volume 388, pp. 114:1-114:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2026)
@InProceedings{hoivik_et_al:LIPIcs.ESA.2026.114,
author = {H{\o}ivik, Thobias Kvalvik and V\r{a}gset, Erlend Raa},
title = {{Edge Geography is XNLP-hard for Pathwidth and in XP for Tree-Partition Width}},
booktitle = {34th Annual European Symposium on Algorithms (ESA 2026)},
pages = {114:1--114:18},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-445-1},
ISSN = {1868-8969},
year = {2026},
volume = {388},
editor = {Bille, Philip and Pettie, Seth and Storandt, Sabine},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ESA.2026.114},
URN = {urn:nbn:de:0030-drops-272504},
doi = {10.4230/LIPIcs.ESA.2026.114},
annote = {Keywords: Geography games, graph games, pathwidth, parameterized complexity, XNLP-hardness, PSPACE-complete games, tree-partition width}
}