Published in: OASIcs, Volume 81, First International Computer Programming Education Conference (ICPEC 2020)
Jakub Swacha, Ricardo Queirós, José Carlos Paiva, José Paulo Leal, Sokol Kosta, and Raffaele Montella. A Roadmap to Gamify Programming Education. In First International Computer Programming Education Conference (ICPEC 2020). Open Access Series in Informatics (OASIcs), Volume 81, pp. 26:1-26:7, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)
@InProceedings{swacha_et_al:OASIcs.ICPEC.2020.26, author = {Swacha, Jakub and Queir\'{o}s, Ricardo and Paiva, Jos\'{e} Carlos and Leal, Jos\'{e} Paulo and Kosta, Sokol and Montella, Raffaele}, title = {{A Roadmap to Gamify Programming Education}}, booktitle = {First International Computer Programming Education Conference (ICPEC 2020)}, pages = {26:1--26:7}, series = {Open Access Series in Informatics (OASIcs)}, ISBN = {978-3-95977-153-5}, ISSN = {2190-6807}, year = {2020}, volume = {81}, editor = {Queir\'{o}s, Ricardo and Portela, Filipe and Pinto, M\'{a}rio and Sim\~{o}es, Alberto}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2020.26}, URN = {urn:nbn:de:0030-drops-123136}, doi = {10.4230/OASIcs.ICPEC.2020.26}, annote = {Keywords: gamification, programming, learning, automatic assessment, programming exercises} }
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